Difference between revisions of "SRD:Shadow"
m (1 revision: SRD dump attempt 2) |
m (Bot-assisted addition of subtypes) |
||
Line 3: | Line 3: | ||
{{Creature Table | {{Creature Table | ||
− | | style= | + | |style= |
− | | creature=Shadow | + | |creature=Shadow |
− | | size=Medium | type= [[SRD:Undead Type|Undead]] ([[SRD:Incorporeal Subtype|Incorporeal]])| | + | |size=Medium |type= [[SRD:Undead Type|Undead]] ([[SRD:Incorporeal Subtype|Incorporeal]])| |
− | | hd=3d12 | hp=19 | + | |hd=3d12 |hp=19 |
− | | init=+2 | + | |init=+2 |
− | | speed= Fly 40 ft. (good) (8 squares) | + | |speed= Fly 40 ft. (good) (8 squares) |
− | | ac= 13 (+2 Dex, +1 deflection), | touch= 13 | flat= 11 | + | |ac= 13 (+2 Dex, +1 deflection), |touch= 13 |flat= 11 |
− | | bab= +1 | grapple=— | + | |bab= +1 |grapple=— |
− | | at= [[SRD:Incorporeal|Incorporeal]] touch +3 melee (1d6 Str) | + | |at= [[SRD:Incorporeal|Incorporeal]] touch +3 melee (1d6 Str) |
− | | full_at= [[SRD:Incorporeal|Incorporeal]] touch +3 melee (1d6 Str) | + | |full_at= [[SRD:Incorporeal|Incorporeal]] touch +3 melee (1d6 Str) |
− | | space= 5 ft. | reach=5 ft. | + | |space= 5 ft. |reach=5 ft. |
− | | sa= Create spawn, strength damage | + | |sa= Create spawn, strength damage |
− | | sq= [[SRD:Darkvision|Darkvision]] 60 ft., [[SRD:Incorporeal|incorporeal]] traits, +2 [[SRD:Turn Resistance|turn resistance]], [[SRD:Undead Type|undead traits]] | + | |sq= [[SRD:Darkvision|Darkvision]] 60 ft., [[SRD:Incorporeal|incorporeal]] traits, +2 [[SRD:Turn Resistance|turn resistance]], [[SRD:Undead Type|undead traits]] |
− | | fort= +1 | ref= +3 | will= +4 | + | |fort= +1 |ref= +3 |will= +4 |
− | | str= | dex=14 | con= | int=6 | wis=12 | cha=13 | + | |str= |dex=14 |con= |int=6 |wis=12 |cha=13 |
− | | skills= [[SRD:Hide Skill|Hide]] +8*, [[SRD:Listen Skill|Listen]] +7, [[SRD:Search Skill|Search]] +4, [[SRD:Spot Skill|Spot]] +7 | + | |skills= [[SRD:Hide Skill|Hide]] +8*, [[SRD:Listen Skill|Listen]] +7, [[SRD:Search Skill|Search]] +4, [[SRD:Spot Skill|Spot]] +7 |
− | | feats= [[SRD:Alertness|Alertness]], [[SRD:Dodge|Dodge]] | + | |feats= [[SRD:Alertness|Alertness]], [[SRD:Dodge|Dodge]] |
− | | env= Any | + | |env= Any |
− | | org= Solitary, gang (2–5), or swarm (6–11) | + | |org= Solitary, gang (2–5), or swarm (6–11) |
− | | cr= 3 | + | |cr= 3 |
− | | treas= None | + | |treas= None |
− | | align= Always [[SRD:Chaotic Evil|chaotic evil]] | + | |align= Always [[SRD:Chaotic Evil|chaotic evil]] |
− | | adv= 4–9 HD (Medium) | + | |adv= 4–9 HD (Medium) |
− | | la= — | + | |la= — |
}} | }} | ||
A shadow can be difficult to see in dark or gloomy areas but stands out starkly in brightly illuminated places. | A shadow can be difficult to see in dark or gloomy areas but stands out starkly in brightly illuminated places. |
Revision as of 22:01, 5 December 2009
This material is published under the OGL |
SHADOW
Template:Creature Table A shadow can be difficult to see in dark or gloomy areas but stands out starkly in brightly illuminated places.
A shadow is 5 to 6 feet tall and is weightless. Shadows cannot speak intelligibly.
COMBAT
Shadows lurk in dark places, waiting for living prey to happen by.
Strength Damage (Su): The touch of a shadow deals 1d6 points of Strength damage to a living foe. A creature reduced to Strength 0 by a shadow dies. This is a negative energy effect.
Create Spawn (Su): Any humanoid reduced to Strength 0 by a shadow becomes a shadow under the control of its killer within 1d4 rounds.
Skills: Shadows have a +2 racial bonus on Listen and Spot checks and a +4 racial bonus on Search checks. *A shadow gains a +4 racial bonus on Hide checks in areas of shadowy illumination. In brightly lit areas, it takes a –4 penalty on Hide checks.
SEE WIKIPEDIA ENTRY: Shade
Back to Main Page → System Reference Document → Creatures