Difference between revisions of "SRD:Shadow"

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{{Creature Table
 
{{Creature Table
| style=  
+
|style=  
| creature=Shadow  
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|creature=Shadow  
| size=Medium | type= [[SRD:Undead Type|Undead]] ([[SRD:Incorporeal Subtype|Incorporeal]])|  
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|size=Medium |type= [[SRD:Undead Type|Undead]] ([[SRD:Incorporeal Subtype|Incorporeal]])|
| hd=3d12  | hp=19   
+
|hd=3d12  |hp=19   
| init=+2  
+
|init=+2  
| speed= Fly 40 ft. (good) (8 squares)  
+
|speed= Fly 40 ft. (good) (8 squares)  
| ac= 13 (+2 Dex, +1 deflection),  | touch= 13 | flat= 11  
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|ac= 13 (+2 Dex, +1 deflection),  |touch= 13 |flat= 11  
| bab= +1 | grapple=—  
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|bab= +1 |grapple=—  
| at= [[SRD:Incorporeal|Incorporeal]] touch +3 melee (1d6 Str)  
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|at= [[SRD:Incorporeal|Incorporeal]] touch +3 melee (1d6 Str)  
| full_at= [[SRD:Incorporeal|Incorporeal]] touch +3 melee (1d6 Str)  
+
|full_at= [[SRD:Incorporeal|Incorporeal]] touch +3 melee (1d6 Str)  
| space= 5 ft. | reach=5 ft.   
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|space= 5 ft. |reach=5 ft.   
| sa= Create spawn, strength damage   
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|sa= Create spawn, strength damage   
| sq= [[SRD:Darkvision|Darkvision]] 60 ft., [[SRD:Incorporeal|incorporeal]] traits, +2 [[SRD:Turn Resistance|turn resistance]], [[SRD:Undead Type|undead traits]]   
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|sq= [[SRD:Darkvision|Darkvision]] 60 ft., [[SRD:Incorporeal|incorporeal]] traits, +2 [[SRD:Turn Resistance|turn resistance]], [[SRD:Undead Type|undead traits]]   
| fort= +1 | ref= +3 | will= +4   
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|fort= +1 |ref= +3 |will= +4   
| str= | dex=14 | con= | int=6 | wis=12 | cha=13   
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|str= |dex=14 |con= |int=6 |wis=12 |cha=13   
| skills= [[SRD:Hide Skill|Hide]] +8*, [[SRD:Listen Skill|Listen]] +7, [[SRD:Search Skill|Search]] +4, [[SRD:Spot Skill|Spot]] +7   
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|skills= [[SRD:Hide Skill|Hide]] +8*, [[SRD:Listen Skill|Listen]] +7, [[SRD:Search Skill|Search]] +4, [[SRD:Spot Skill|Spot]] +7   
| feats= [[SRD:Alertness|Alertness]], [[SRD:Dodge|Dodge]]   
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|feats= [[SRD:Alertness|Alertness]], [[SRD:Dodge|Dodge]]   
| env= Any   
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|env= Any   
| org= Solitary, gang (2–5), or swarm (6–11)   
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|org= Solitary, gang (2–5), or swarm (6–11)   
| cr= 3  
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|cr= 3  
| treas= None   
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|treas= None   
| align= Always [[SRD:Chaotic Evil|chaotic evil]]
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|align= Always [[SRD:Chaotic Evil|chaotic evil]]
| adv= 4–9 HD (Medium)  
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|adv= 4–9 HD (Medium)  
| la= —  
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|la= —  
 
}}
 
}}
 
A shadow can be difficult to see in dark or gloomy areas but stands out starkly in brightly illuminated places.
 
A shadow can be difficult to see in dark or gloomy areas but stands out starkly in brightly illuminated places.

Revision as of 22:01, 5 December 2009

This material is published under the OGL

SHADOW

Template:Creature Table A shadow can be difficult to see in dark or gloomy areas but stands out starkly in brightly illuminated places.

A shadow is 5 to 6 feet tall and is weightless. Shadows cannot speak intelligibly.

COMBAT

Shadows lurk in dark places, waiting for living prey to happen by.

Strength Damage (Su): The touch of a shadow deals 1d6 points of Strength damage to a living foe. A creature reduced to Strength 0 by a shadow dies. This is a negative energy effect.

Create Spawn (Su): Any humanoid reduced to Strength 0 by a shadow becomes a shadow under the control of its killer within 1d4 rounds.

Skills: Shadows have a +2 racial bonus on Listen and Spot checks and a +4 racial bonus on Search checks. *A shadow gains a +4 racial bonus on Hide checks in areas of shadowy illumination. In brightly lit areas, it takes a –4 penalty on Hide checks.

SEE WIKIPEDIA ENTRY: Shade



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Facts about "Shadow"
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