Difference between revisions of "SRD:Gargantuan Monstrous Scorpion"
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{{3.5e Monster Classic | {{3.5e Monster Classic | ||
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− | |monster=Monstrous | + | |monster=Monstrous Scorpion, Gargantuan |
|size=Gargantuan |type=Vermin| | |size=Gargantuan |type=Vermin| | ||
|hd=20d8+60 |hp=150 | |hd=20d8+60 |hp=150 | ||
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− | Monstrous | + | Monstrous scorpions are likely to attack any creature that approaches, and they usually [[SRD:Charge|charge]] when attacking prey. |
− | '''[[SRD:Constrict|Constrict]] | + | '''[[SRD:Constrict|Constrict]] {{Ex}}:''' A monstrous scorpion deals automatic claw damage on a successful [[SRD:Grapple|grapple check]]. |
− | '''[[SRD:Improved Grab|Improved Grab]] | + | '''[[SRD:Improved Grab|Improved Grab]] {{Ex}}:''' To use this ability, a monstrous scorpion must hit with a claw attack. A monstrous scorpion can use either its [[SRD:Strength|Strength]] modifier or [[SRD:Dexterity|Dexterity]] modifier for [[SRD:Grapple|grapple check]]s, whichever is better. |
− | '''[[SRD:Poison|Poison]] | + | '''[[SRD:Poison|Poison]] {{Ex}}:''' A monstrous scorpion has a [[SRD:Poison|poisonous]] sting. The details vary by the scorpion’s size, as follows. The save [[SRD:DC|DCs]] are [[SRD:Constitution|Constitution]]-based. The indicated damage is initial and secondary damage. |
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− | '''[[SRD:Skills (Creature Statistic)|Skills:]]''' A monstrous | + | '''[[SRD:Skills (Creature Statistic)|Skills:]]''' A monstrous scorpion has a +4 racial bonus on [[SRD:Climb Skill|Climb]], [[SRD:Hide Skill|Hide]], and [[SRD:Spot Skill|Spot]] checks. |
− | '''See Wikipedia Entry:''' [http://en.wikipedia.org/wiki/ | + | '''See Wikipedia Entry:''' [http://en.wikipedia.org/wiki/Scorpion Scorpion] |
Revision as of 20:47, 5 August 2012
This material is published under the OGL |
GARGANTUAN MONSTROUS SCORPION
Monstrous Scorpion, Gargantuan | |
---|---|
Size/Type: | Gargantuan Vermin |
Hit Dice: | 20d8+60 (150 hp) |
Initiative: | +0 |
Speed: | 50 ft. (10 squares) |
Armor Class: | 24 (–4 size, +18 natural),, touch 6, flat-footed 24 |
Base Attack/Grapple: | +15/+37 |
Attack: | Claw +21 melee (2d6+10) |
Full Attack: | 2 claws +21 melee (2d6+10) and sting +16 melee (2d6+5 plus poison) |
Space/Reach: | 20 ft./15 ft. |
Special Attacks: | Constrict 2d6+10, improved grab, poison |
Special Qualities: | Darkvision 60 ft., tremorsense 60 ft., vermin traits |
Saves: | Fort +15, Ref +6, Will +6 |
Abilities: | Str 31, Dex 10, Con 16, Int , Wis 10, Cha 2 |
Skills: | Climb +14, Hide –8, Spot +4 |
Feats: | — |
Environment: | Warm deserts |
Organization: | Solitary |
Challenge Rating: | 10 |
Treasure: | 1/10 coins; 50% goods; 50% items |
Alignment: | Always Neutral |
Advancement: | 21–39 HD (Gargantuan) |
Level Adjustment: | — |
Monstrous scorpions are likely to attack any creature that approaches, and they usually charge when attacking prey.
Constrict (Ex): A monstrous scorpion deals automatic claw damage on a successful grapple check.
Improved Grab (Ex): To use this ability, a monstrous scorpion must hit with a claw attack. A monstrous scorpion can use either its Strength modifier or Dexterity modifier for grapple checks, whichever is better.
Poison (Ex): A monstrous scorpion has a poisonous sting. The details vary by the scorpion’s size, as follows. The save DCs are Constitution-based. The indicated damage is initial and secondary damage.
Size | Fort DC | Damage |
---|---|---|
Gargantuan | 23 | 1d8 Con |
Skills: A monstrous scorpion has a +4 racial bonus on Climb, Hide, and Spot checks.
See Wikipedia Entry: Scorpion
Back to Main Page → System Reference Document → Creatures
Alignment | Always Neutral + |
Challenge Rating | 10 + |
Environment | Warm deserts + |
Level Adjustment | — + |
Size | Gargantuan + |
Title | Gargantuan Monstrous Scorpion + |
Type | Vermin + |