Difference between revisions of "SRD:Gargantuan Monstrous Scorpion"

From Dungeons and Dragons Wiki
Jump to: navigation, search
m (Text replace - "{{BASEPAGENAME}}" to "")
m (formatting)
Line 4: Line 4:
 
{{3.5e Monster Classic
 
{{3.5e Monster Classic
 
|style=
 
|style=
|monster=Monstrous Scor[[SRD:Creatures|pion]], Gargantuan  
+
|monster=Monstrous Scorpion, Gargantuan  
 
|size=Gargantuan |type=Vermin|
 
|size=Gargantuan |type=Vermin|
 
|hd=20d8+60  |hp=150   
 
|hd=20d8+60  |hp=150   
Line 28: Line 28:
 
|la=—  
 
|la=—  
 
}}
 
}}
Monstrous scor[[SRD:Creatures|pion]]s are likely to attack any creature that approaches, and they usually [[SRD:Charge|charge]] when attacking prey.
+
Monstrous scorpions are likely to attack any creature that approaches, and they usually [[SRD:Charge|charge]] when attacking prey.
  
'''[[SRD:Constrict|Constrict]] ([[SRD:Ex|Ex]]):''' A monstrous scor[[SRD:Creatures|pion]] deals automatic claw damage on a successful [[SRD:Grapple|grapple check]].
+
'''[[SRD:Constrict|Constrict]] {{Ex}}:''' A monstrous scorpion deals automatic claw damage on a successful [[SRD:Grapple|grapple check]].
  
'''[[SRD:Improved Grab|Improved Grab]] ([[SRD:Ex|Ex]]):''' To use this ability, a monstrous scor[[SRD:Creatures|pion]] must hit with a claw attack. A monstrous scor[[SRD:Creatures|pion]] can use either its [[SRD:Strength|Strength]] modifier or [[SRD:Dexterity|Dexterity]] modifier for [[SRD:Grapple|grapple check]]s, whichever is better.
+
'''[[SRD:Improved Grab|Improved Grab]] {{Ex}}:''' To use this ability, a monstrous scorpion must hit with a claw attack. A monstrous scorpion can use either its [[SRD:Strength|Strength]] modifier or [[SRD:Dexterity|Dexterity]] modifier for [[SRD:Grapple|grapple check]]s, whichever is better.
  
'''[[SRD:Poison|Poison]] ([[SRD:Ex|Ex]]):''' A monstrous scor[[SRD:Creatures|pion]] has a [[SRD:Poison|poison]]ous sting. The details vary by the scor[[SRD:Creatures|pion]]’s size, as follows. The save [[SRD:DC|DCs]] are [[SRD:Constitution|Constitution]]- based. The indicated damage is initial and secondary damage.
+
'''[[SRD:Poison|Poison]] {{Ex}}:''' A monstrous scorpion has a [[SRD:Poison|poisonous]] sting. The details vary by the scorpion’s size, as follows. The save [[SRD:DC|DCs]] are [[SRD:Constitution|Constitution]]-based. The indicated damage is initial and secondary damage.
  
 
{|      class="zebra d20"
 
{|      class="zebra d20"
Line 43: Line 43:
 
|}
 
|}
  
'''[[SRD:Skills (Creature Statistic)|Skills:]]''' A monstrous scor[[SRD:Creatures|pion]] has a +4 racial bonus on [[SRD:Climb Skill|Climb]], [[SRD:Hide Skill|Hide]], and [[SRD:Spot Skill|Spot]] checks.
+
'''[[SRD:Skills (Creature Statistic)|Skills:]]''' A monstrous scorpion has a +4 racial bonus on [[SRD:Climb Skill|Climb]], [[SRD:Hide Skill|Hide]], and [[SRD:Spot Skill|Spot]] checks.
  
'''See Wikipedia Entry:''' [http://en.wikipedia.org/wiki/Scor[[SRD:Creatures|pion]] Scor[[SRD:Creatures|pion]]]
+
'''See Wikipedia Entry:''' [http://en.wikipedia.org/wiki/Scorpion Scorpion]
  
  

Revision as of 20:47, 5 August 2012

This material is published under the OGL

GARGANTUAN MONSTROUS SCORPION

Monstrous Scorpion, Gargantuan
Size/Type: Gargantuan Vermin
Hit Dice: 20d8+60 (150 hp)
Initiative: +0
Speed: 50 ft. (10 squares)
Armor Class: 24 (–4 size, +18 natural),, touch 6, flat-footed 24
Base Attack/Grapple: +15/+37
Attack: Claw +21 melee (2d6+10)
Full Attack: 2 claws +21 melee (2d6+10) and sting +16 melee (2d6+5 plus poison)
Space/Reach: 20 ft./15 ft.
Special Attacks: Constrict 2d6+10, improved grab, poison
Special Qualities: Darkvision 60 ft., tremorsense 60 ft., vermin traits
Saves: Fort +15, Ref +6, Will +6
Abilities: Str 31, Dex 10, Con 16, Int , Wis 10, Cha 2
Skills: Climb +14, Hide –8, Spot +4
Feats:
Environment: Warm deserts
Organization: Solitary
Challenge Rating: 10
Treasure: 1/10 coins; 50% goods; 50% items
Alignment: Always Neutral
Advancement: 21–39 HD (Gargantuan)
Level Adjustment:

Monstrous scorpions are likely to attack any creature that approaches, and they usually charge when attacking prey.

Constrict (Ex): A monstrous scorpion deals automatic claw damage on a successful grapple check.

Improved Grab (Ex): To use this ability, a monstrous scorpion must hit with a claw attack. A monstrous scorpion can use either its Strength modifier or Dexterity modifier for grapple checks, whichever is better.

Poison (Ex): A monstrous scorpion has a poisonous sting. The details vary by the scorpion’s size, as follows. The save DCs are Constitution-based. The indicated damage is initial and secondary damage.

Size Fort DC Damage
Gargantuan 23 1d8 Con

Skills: A monstrous scorpion has a +4 racial bonus on Climb, Hide, and Spot checks.

See Wikipedia Entry: Scorpion



Back to Main PageSystem Reference DocumentCreatures

AlignmentAlways Neutral +
Challenge Rating10 +
EnvironmentWarm deserts +
Level Adjustment+
SizeGargantuan +
TitleGargantuan Monstrous Scorpion +
TypeVermin +