Difference between revisions of "Chance (3.5e Cleric Domain)"
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m (massed version of insanity as a placeholder for now) |
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|lvl5=''[[SRD:Spell Turning|spell turning]]'' | |lvl5=''[[SRD:Spell Turning|spell turning]]'' | ||
|lvl6=''[[SRD:Prismatic Spray|prismatic spray]]'' | |lvl6=''[[SRD:Prismatic Spray|prismatic spray]]'' | ||
− | |lvl7=''[[SRD: | + | |lvl7=''[[SRD:Insanity|mass insanity]]'' |
|lvl8=''[[SRD:Prismatic Sphere|prismatic sphere]]'' | |lvl8=''[[SRD:Prismatic Sphere|prismatic sphere]]'' | ||
|lvl9=''[[SRD:Shades|shades]]'' | |lvl9=''[[SRD:Shades|shades]]'' |
Revision as of 13:39, 22 June 2011
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Chance Domain
The domain for beating the odds.
Granted Powers
When rolling to determine the effect of a spell with variable effects, you or your enemies roll twice and you choose which of those rolls is the actual outcome. Saving throws, attack rolls, or damage rolls cannot be rerolled in this fashion, only rolls that determine the spell‘s effect when successful casting has already been established.
Chance Domain Spells
- entropic shield
- blur
- song of discord
- shadow conjuration
- spell turning
- prismatic spray
- mass insanity
- prismatic sphere
- shades
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Cleric Domains