Difference between revisions of "User talk:Ghostwheel/Glyph/Combat"

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(Falling)
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2d6 per 10' means a character can die from only a 20' fall!
 
2d6 per 10' means a character can die from only a 20' fall!
 +
:Which is totally plausible for a level character who gets pushed off a building onto concrete.

Revision as of 10:22, 2 July 2011

Grapple

"skill vs defense" is not a fair contest since trained skills have +4

Initiative

Why the strange delay rule? What is the point of the refocus rule?

Falling

2d6 per 10' means a character can die from only a 20' fall!

Which is totally plausible for a level character who gets pushed off a building onto concrete.