Difference between revisions of "Caster's Headache (3.5e Disease)"

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(/Updated to Aarnott disease)
m (non-casters are immune)
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}}
 
}}
  
'''Infection Type:''' inhaled<sup>1</sup>
+
'''Infection Type:''' inhaled<sup>1</sup><sup>2</sup>
  
 
'''Cycle:''' 1 day
 
'''Cycle:''' 1 day
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''You feel weakend whenever you use magic''
 
''You feel weakend whenever you use magic''
  
When ever you cast a spell without a full round with no spell casting before you gain 1 Permanent [[Spellstrained (3.5e Condition)|spellstrained]] level<sup>2</sup>
+
When ever you cast a spell without a full round with no spell casting before you gain 1 Permanent [[Spellstrained (3.5e Condition)|spellstrained]] level<sup>3</sup>
  
 
'''Stage 2:'''
 
'''Stage 2:'''
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''Each day your inner magic burns a little more''
 
''Each day your inner magic burns a little more''
  
You gain 1 Permanent [[Spellstrained (3.5e Condition)|spellstrained]] level<sup>3</sup> per disease stage.
+
You gain 1 Permanent [[Spellstrained (3.5e Condition)|spellstrained]] level<sup>4</sup> per disease stage.
  
 
'''Stage 3+:'''
 
'''Stage 3+:'''
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''Your magic are about to implode your body and soul''
 
''Your magic are about to implode your body and soul''
  
Up to x stages<sup>4</sup>, each with no new effects past stage 2.  
+
Up to x stages<sup>5</sup>, each with no new effects past stage 2.  
  
 
'''Stage x+1:'''
 
'''Stage x+1:'''
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''With a last scream you leave this world a last gift in form of a deadly cloud''
 
''With a last scream you leave this world a last gift in form of a deadly cloud''
  
You disintegrate from withind and are dead, your remains turns into a green mist that spread with a speed of 20ft per turn from your place of death until it have filled all awalibly space up to 100ft away. Any creature that passes throu this death mist must make a fortitude save or be infested themself (DC is equal to the victims caster level + its Charisma.
+
You disintegrate from withind and are dead, your remains turns into a green mist that spread with a speed of 20ft per turn from your place of death until it have filled all awalibly space up to 100ft away. Any creature with a caster level that passes throu this death mist must make a fortitude save or be infested themself (DC is equal to the victims caster level + its Charisma.)
  
  
 
<small>
 
<small>
 
# Just being withing 5 ft. of a creature who is sick with [[Casters Headache (3.5e_Disease)|Casters Headache]] for more than a minute exposes you to the disease, unless extreme wind conditions favor you.
 
# Just being withing 5 ft. of a creature who is sick with [[Casters Headache (3.5e_Disease)|Casters Headache]] for more than a minute exposes you to the disease, unless extreme wind conditions favor you.
 +
# Any creature without caster level is completly immune to this disease.
 
# These Permanent [[Spellstrained (3.5e Condition)|spellstrained]] levels can not be removed by any means, but will disapear when cured of the disease
 
# These Permanent [[Spellstrained (3.5e Condition)|spellstrained]] levels can not be removed by any means, but will disapear when cured of the disease
 
# These Permanent [[Spellstrained (3.5e Condition)|spellstrained]] levels will follow your disease stage, grow and fall with the disease
 
# These Permanent [[Spellstrained (3.5e Condition)|spellstrained]] levels will follow your disease stage, grow and fall with the disease

Revision as of 11:28, 29 May 2012

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Author: Wildmage (talk)
Date Created: 10/02-2011
Status: Complete
Editing: Clarity edits only please
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Casters headache
Infection: inhaled1
DC: 16
Incubation : 1 day
Damage : Special2

  1. Just being withing 5 ft. of a creature who is sick with Casters Headache for more than a minute exposes you to the disease, unless extreme wind conditions favor you.
  2. You gain 1 Permanent spellstrained level each day you fail your Fortitude save which are removed together with the disease


Sometimes when a spellcaster is Disintegrated, it leaves behind a green cloud of magic gas that spreads Casters Headache; the most common start of a Casters Headache outbreak were after carriers who are sick often transmit it to others by just being near them.

Better Disease Implementation (3.5e Variant Rule)

Casters Headache inhaled, 1 day cycle
Your magic have begun to devauer itself, you feel the magic withind slowly draining away.
You are cured. If you cast more than 1 spell per 2 rounds you gain 1 Permanent spellstrained level. You gain 1 Permanent spellstrained level per disease stage. Up to x stages, each with no new effects past stage 2. (to a max of x = caster level of victim) (Stage x+1) You disintegrate into a green cloud of gas exposing all withind 100ft to the disease.

Infection Type: inhaled12

Cycle: 1 day

Stage 1:

You feel weakend whenever you use magic

When ever you cast a spell without a full round with no spell casting before you gain 1 Permanent spellstrained level3

Stage 2:

Each day your inner magic burns a little more

You gain 1 Permanent spellstrained level4 per disease stage.

Stage 3+:

Your magic are about to implode your body and soul

Up to x stages5, each with no new effects past stage 2.

Stage x+1:

With a last scream you leave this world a last gift in form of a deadly cloud

You disintegrate from withind and are dead, your remains turns into a green mist that spread with a speed of 20ft per turn from your place of death until it have filled all awalibly space up to 100ft away. Any creature with a caster level that passes throu this death mist must make a fortitude save or be infested themself (DC is equal to the victims caster level + its Charisma.)


  1. Just being withing 5 ft. of a creature who is sick with Casters Headache for more than a minute exposes you to the disease, unless extreme wind conditions favor you.
  2. Any creature without caster level is completly immune to this disease.
  3. These Permanent spellstrained levels can not be removed by any means, but will disapear when cured of the disease
  4. These Permanent spellstrained levels will follow your disease stage, grow and fall with the disease
  5. Unlike other diseases, Casters Headache do not have a fixed set of stages, instead it have up to x+1 stages were x is equal to caster level of victim and each stage have no new effect after stage 2 (other than increasing the effects of stage 2) until stage x+1.

Back to Main Page3.5e HomebrewOtherDiseases

AuthorWildmage +
DC16 +
DamageSpecial2 +
Identifier3.5e Disease +
Incubation1 day +
Rated ByFranken Kesey +
RatingRating Pending +
SummaryYou slowly gain Spellstrain and lose magic power +
TitleCaster's Headache +