Difference between revisions of "Diablo (3.5e Sourcebook)/Characters"

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(Races)
(Classes)
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'''[[Druid]]''',  
 
'''[[Druid]]''',  
  
'''[[Necromancer]]''',  
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'''Necromancer, Diablo''',  
  
 
'''[[Paladin]]''',  
 
'''[[Paladin]]''',  
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'''[[Wizard]]'''.
 
'''[[Wizard]]'''.
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=== Necromancers ===
 +
Necromancers in Diablo are variant '''Clerics'''. They may not be '''Good''', and cannot turn undead. They always have the '''Death''' domain, and, rather than gaining a second domain, they gain a '''Skeletal Animal Companion'''. Their '''Hit Die''' is d6, and their '''Skill Ranks''' are 4+Int Modifier.

Revision as of 17:14, 18 June 2013


Races

The races used here are as follows:

Human,

Half-Elf,

Elf, Diablo, and

Vampire, Diablo.

Elves

Elves have different racial traits in Diablo.

  • +2 Wisdom, +2 Charisma, -2 Strength
  • Medium
  • Speed 40ft
  • Low-light Vision
  • Spell Resistance (Su): Elves have Spell Resistance equal to 11+(Hit Die)
  • Spellmaster (Su): Elves choose one first level spell at first level to use at will
  • Automatic Languages: Common and Elven. Bonus Languages: Any
  • Favored Class: Sorcerer

Vampires

Vampires have different racial traits in Diablo.

  • Undead
  • Medium
  • Speed 30ft
  • Darkvision 60ft and Low-light Vision
  • Light Blindness: Vampires are blinded when exposed to bright light
  • Aberrant Sustenance (Su): A vampire need not eat, but it must drink the blood of one living, corporeal creature each night to survive
  • Automatic Language: Common. Bonus Languages: Any
  • Favored Class: Necromancer

Classes

The classes used here are as follows:

Barbarian,

Bard,

Druid,

Necromancer, Diablo,

Paladin,

Rogue,

Sorcerer, and

Wizard.

Necromancers

Necromancers in Diablo are variant Clerics. They may not be Good, and cannot turn undead. They always have the Death domain, and, rather than gaining a second domain, they gain a Skeletal Animal Companion. Their Hit Die is d6, and their Skill Ranks are 4+Int Modifier.