Difference between revisions of "Charged Bubbler (3.5e Power)"

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As a swift action you summon and launch a single charged bubble.  This is a ranged touch attack out to 30 feet, dealing 1d6+1 damage.  You can fire one every round by concentrating on it as a swift action.
 
As a swift action you summon and launch a single charged bubble.  This is a ranged touch attack out to 30 feet, dealing 1d6+1 damage.  You can fire one every round by concentrating on it as a swift action.
  
As a standard action you summon a mass of bubbles which spray out in a 30 foot cone.  This deals 3d6 points of damage, with a [[Reflex]] save for half.  Concentrating on this is a standard action.
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As a standard action you summon a mass of bubbles which spray out in a 30 foot cone.  This deals 3d4 points of damage, with a [[Reflex]] save for half.  Concentrating on this is a standard action.
  
As a 1 round action you summon so many bubbles they surround you like a shield.  You gain 3 temporary hit points which refreshes each round you concentrate, and you release a constant stream of excess bubbles from your surface in a 60 foot line 15 ft wide, dealing 3d10 damage with a [[Reflex]] save for half.  Creatures that get within 5 feet of you are also subject to this same damage.  Concentrating on this is still a standard action.  When you stop concentrating your entire shield erupts forth in a single large attack dealing 3d10 damage in a line with no action on your part.
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As a 1 round action you summon so many bubbles they surround you like a shield.  You gain 3 temporary hit points which refreshes each round you concentrate, and you release a constant stream of excess bubbles from your surface in a 60 foot line 15 ft wide, dealing 3d8 damage with a [[Reflex]] save for half.  Creatures that get within 5 feet of you are also subject to this same damage.  Concentrating on this is still a standard action.  When you stop concentrating your entire shield erupts forth in a single large attack dealing 3d8 damage in a line with no action on your part.
  
'''Augment:'''  For every additional power point you spend, this power's damage increases by 1 (for swift), 1d6 (for standard), and 1d10 plus 1 more temporary hp (for full round).  For each extra two dice of damage, this power's save DC increases by 1.
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'''Augment:'''  For every additional power point you spend, this power's damage increases by 1 (for swift), 1d4 (for standard), and 1d8 plus 1 more temporary hp (for full round).  For each extra two dice of damage, this power's save DC increases by 1.
 
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Revision as of 01:51, 30 January 2014

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Author: Eiji-kun (talk)
Date Created: 1-29-14
Status: Complete
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Charged Bubbler
Metacreativity [Creation]
Level: Psion/Wilder 3, Psychic Warrior 2,
Display: Auditory
Manifesting Time: See text
Range: See text
Effect or Area: One or more bubbles of charged ectoplasm
Duration: Concentration up to 1 round/level
Saving Throw: See text
Power Resistance: No
Power Points: 5, 3


With the sound of popping you create bubbles of ectoplasm charged with dangerous psionic energy. You can manifest this power as a swift, standard, or 1 round action.

As a swift action you summon and launch a single charged bubble. This is a ranged touch attack out to 30 feet, dealing 1d6+1 damage. You can fire one every round by concentrating on it as a swift action.

As a standard action you summon a mass of bubbles which spray out in a 30 foot cone. This deals 3d4 points of damage, with a Reflex save for half. Concentrating on this is a standard action.

As a 1 round action you summon so many bubbles they surround you like a shield. You gain 3 temporary hit points which refreshes each round you concentrate, and you release a constant stream of excess bubbles from your surface in a 60 foot line 15 ft wide, dealing 3d8 damage with a Reflex save for half. Creatures that get within 5 feet of you are also subject to this same damage. Concentrating on this is still a standard action. When you stop concentrating your entire shield erupts forth in a single large attack dealing 3d8 damage in a line with no action on your part.

Augment: For every additional power point you spend, this power's damage increases by 1 (for swift), 1d4 (for standard), and 1d8 plus 1 more temporary hp (for full round). For each extra two dice of damage, this power's save DC increases by 1.



Back to Main Page3.5e HomebrewClass Ability ComponentsPowersPsion/Wilder
Back to Main Page3.5e HomebrewClass Ability ComponentsPowersPsychic Warrior

Eiji-kun's Homebrew (5656 Articles)
Eiji-kunv
Article BalanceHigh +
AuthorEiji-kun +
DescriptorCreation +
DisciplineMetacreativity +
Identifier3.5e Power +
LevelPsion/Wilder 3 + and Psychic Warrior 2 +
RatingUndiscussed +
SummarySummon one, many, or a cloud of charged bubbles to attack or shield yourself with. +
TitleCharged Bubbler +