Difference between revisions of "Master of the Mind (3.5e Feat)"

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m (Eiji-kun moved page Master of the Mind(3.5e Feat) to Master of the Mind (3.5e Feat) without leaving a redirect: typo in title)
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|example= A caster casts confusion on a ghoul, usually the ghoul is immune to mind effects but now the spell can work on them as usual.  
 
|example= A caster casts confusion on a ghoul, usually the ghoul is immune to mind effects but now the spell can work on them as usual.  
 
|normal=
 
|normal=
|special= Master of the mind works for charms, compulsions, glamer, phantasms, patterns, figment, shadow and morale effects on creatures usually immune to these spells. However creatures that are immune do get a +3 on their saves to resist. Some Spells will not work on blind creatures unless they have tremorsense, blindsight or blindsense.
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|special= Master of the mind works for charms, compulsions, glamer, phantasms, patterns, figment, shadow and morale effects on creatures usually immune to these spells. However creatures that are immune do get a +3 on their saves to resist. Some Spells will not work on blind creatures unless they have tremorsense, blindsight or blindsense. Note this is not a usual metamagic feat, it applies to all listed spells naturally and does not take up a higher spell slot.
 
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Revision as of 18:21, 16 February 2018


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Author: balmz (talk)
Date Created: feb 7 2018
Status: tbc
Editing: Clarity edits only please
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Master of the Mind [Metamagic] The caster laughed as the undead panicked and ran away.Prerequisites: must know 4th level illusion or 4th enchantment spellsBenefit: When the player has the master of the mind effect, they can now affect creatures that are immune to certain illusion spells. Example: A caster casts confusion on a ghoul, usually the ghoul is immune to mind effects but now the spell can work on them as usual.Special: Master of the mind works for charms, compulsions, glamer, phantasms, patterns, figment, shadow and morale effects on creatures usually immune to these spells. However creatures that are immune do get a +3 on their saves to resist. Some Spells will not work on blind creatures unless they have tremorsense, blindsight or blindsense. Note this is not a usual metamagic feat, it applies to all listed spells naturally and does not take up a higher spell slot.



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Authorbalmz +
Identifier3.5e Feat +
Prerequisitemust know 4th level illusion or 4th enchantment spells +
Rated ByEiji-kun +
RatingRating Pending +
Summaryyou can effect creatures usually immune to effects +
TitleMaster of the Mind +
TypeMetamagic +