Difference between revisions of "Eddanic Paladin (3.5e Alternate Class Feature)"
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{{3.5e Alternate Class Feature | {{3.5e Alternate Class Feature | ||
|name=Eddanic Paladin | |name=Eddanic Paladin | ||
− | |summary= | + | |summary=A norse-flavored paladin who smite down giants, call upon the power of war and bond with a raven familiar. The eddanic paladin is not as effective against undead and possess a different code of conduct than the typical paladin. They also do not possess an special mount, reducing their mobility. |
|prereq= | |prereq= | ||
|class=[[SRD:Paladin|Paladin]] | |class=[[SRD:Paladin|Paladin]] | ||
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|replaces=Aura of Good, Code of Conduct, Turn Undead, Special Mount | |replaces=Aura of Good, Code of Conduct, Turn Undead, Special Mount | ||
|benefit= An eddanic paladin receive the follow class features: | |benefit= An eddanic paladin receive the follow class features: | ||
− | }}'''Code of Honor:''' A Eddanic Paladin can be any good alignment and | + | }}'''Code of Honor:''' A Eddanic Paladin can be any good alignment and her code is relaxed, she simply must maintain her good alignment not to fall. A paladin may still fall if she fall out of grace of her patron deity or whatever source granted her her's powers, although he may just need to find another power source to regain her abilities. He does gain a code of honor however: |
* Must strive to die in battle and not a coward but... | * Must strive to die in battle and not a coward but... | ||
− | * Must make sure | + | * Must make sure she does not her comrade killed. |
* Must never gain the +2 attack benefit from flanking, though you may choose to flank and may still benefit from sneak attack. | * Must never gain the +2 attack benefit from flanking, though you may choose to flank and may still benefit from sneak attack. | ||
* Must never employ poisons, you will win by strength and skill and direct threat. | * Must never employ poisons, you will win by strength and skill and direct threat. | ||
* Must not kill a helpless creature that you did not previously defeated in combat. | * Must not kill a helpless creature that you did not previously defeated in combat. | ||
* If issued a challenge( such as from the knight class), you must accept. | * If issued a challenge( such as from the knight class), you must accept. | ||
− | * Must not mistreat | + | * Must not mistreat her captives. |
− | If | + | If she violate her code of honor she lose one of her smite evil attempt for the day, if she does not have any smite evil attempt remain she take a cumulative -1 penalty to attack roll and AC for 24 hours. |
− | '''Poetic Edda {{Ex}}:''' An eddanic paladin gain bardic lore as a [[SRD:Bard|bard]] of | + | '''Poetic Edda {{Ex}}:''' An eddanic paladin gain bardic lore as a [[SRD:Bard|bard]] of her class level. |
− | '''Smite Giant:''' A eddanic paladin can apply | + | '''Smite Giant:''' A eddanic paladin can apply her smite evil on creatures of the [[SRD:Giant Type|giant]] type of any alignment as well as evil creatures. If a giant she smite is within the range of alignment the paladin can smite she deal twice the normal amount of bonus smite damage. |
'''Raven Companion:''' At 3rd level a eddanic paladin gain a [[SRD:Raven|Raven]] familiar using your class level as effective [[SRD:Wizard|Wizard]] level. If slain your raven companion return to you automatically after 3 days with no additional penalties. | '''Raven Companion:''' At 3rd level a eddanic paladin gain a [[SRD:Raven|Raven]] familiar using your class level as effective [[SRD:Wizard|Wizard]] level. If slain your raven companion return to you automatically after 3 days with no additional penalties. | ||
− | '''Dedication to War:''' An 4th level eddanic paladin count | + | '''Dedication to War:''' An 4th level eddanic paladin count her paladin level as effective fighter level -3. She also add the spells from the [[War, Liber Demonica (3.5e Cleric Domain)|war domain]] to her spell list and may spontaneously cast them like a cleric can spontaneously cast cure/inflict spells. |
− | '''Raven's Sight | + | '''Raven's Sight {{Ps}}:''' At 6th level a eddanic paladin is capable of using [[SRD:Sense Link|''sense link'']] as a standard action, but only between her and her raven familiar. |
Revision as of 20:31, 19 June 2018
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Eddanic Paladin
A norse-flavored paladin who smite down giants, call upon the power of war and bond with a raven familiar. The eddanic paladin is not as effective against undead and possess a different code of conduct than the typical paladin. They also do not possess an special mount, reducing their mobility.
Class: Paladin
Level: 1st-20th
Replaces: Aura of Good, Code of Conduct, Turn Undead, Special Mount
Benefit: An eddanic paladin receive the follow class features:
Code of Honor: A Eddanic Paladin can be any good alignment and her code is relaxed, she simply must maintain her good alignment not to fall. A paladin may still fall if she fall out of grace of her patron deity or whatever source granted her her's powers, although he may just need to find another power source to regain her abilities. He does gain a code of honor however:
- Must strive to die in battle and not a coward but...
- Must make sure she does not her comrade killed.
- Must never gain the +2 attack benefit from flanking, though you may choose to flank and may still benefit from sneak attack.
- Must never employ poisons, you will win by strength and skill and direct threat.
- Must not kill a helpless creature that you did not previously defeated in combat.
- If issued a challenge( such as from the knight class), you must accept.
- Must not mistreat her captives.
If she violate her code of honor she lose one of her smite evil attempt for the day, if she does not have any smite evil attempt remain she take a cumulative -1 penalty to attack roll and AC for 24 hours.
Poetic Edda (Ex): An eddanic paladin gain bardic lore as a bard of her class level.
Smite Giant: A eddanic paladin can apply her smite evil on creatures of the giant type of any alignment as well as evil creatures. If a giant she smite is within the range of alignment the paladin can smite she deal twice the normal amount of bonus smite damage.
Raven Companion: At 3rd level a eddanic paladin gain a Raven familiar using your class level as effective Wizard level. If slain your raven companion return to you automatically after 3 days with no additional penalties.
Dedication to War: An 4th level eddanic paladin count her paladin level as effective fighter level -3. She also add the spells from the war domain to her spell list and may spontaneously cast them like a cleric can spontaneously cast cure/inflict spells.
Raven's Sight (Ps): At 6th level a eddanic paladin is capable of using sense link as a standard action, but only between her and her raven familiar.
Back to Main Page → 3.5e Homebrew → Character Options → Alternate Class Features
Leziadv |
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Author | Leziad + |
Class | Paladin + |
Identifier | 3.5e Alternate Class Feature + |
Rated By | Eiji-kun +, Wildmage +, Spanambula + and Ghostwheel + |
Rating | Rated 3.8 / 4 + |
Summary | A norse-flavored paladin who smite down gi … A norse-flavored paladin who smite down giants, call upon the power of war and bond with a raven familiar. The eddanic paladin is not as effective against undead and possess a different code of conduct than the typical paladin. They also do not possess an special mount, reducing their mobility. an special mount, reducing their mobility. + |
Title | Eddanic Paladin + |