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Jiu Jitsu (3.5e Feat)

33 bytes removed, 00:02, 25 May 2019
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|benefit=As an immediate action, whenever an opponent attacks you, you may turn their damage back onto them. In effect, any damage that they were about to deal you backfires and hits them instead. A successful Reflex save (DC10+1/2character level+Dex modifier) by the opponent negates this effect, and you receive damage as normal. This has a 1d4+2 round cooldown.
This has a range of 30', thus can be used on thrown and other range attacks, including spells (see below). However, the source of the attack must be withing within 30 feet (i.e., if an archer attacked outside of that range this feat would have no effect, and you would receive damage as normal).
This can be applied to damage from energy and When used on spells. However, when used this way or spell-like abilities it is a Will save (DC10+1/2character level+Wis modifier) to resist. This '''cannot ''' be used to reverse negative levels, ability damage, or death effects.}}
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