Difference between revisions of "Wordkeeper (4e Paragon Path)"
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Back to [[Main Page]] → [[4e Homebrew]] → [[4e Classes, Paragon Paths, and Epic Destinies|Classes]]. | Back to [[Main Page]] → [[4e Homebrew]] → [[4e Classes, Paragon Paths, and Epic Destinies|Classes]]. | ||
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Revision as of 05:02, 23 February 2011
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Wordkeeper
“ | Checkmate. | ” |
A Wordomancer who is careful to use words at appropriate times. They make sure to have the right word for any occasion.
Wordkeeper Path Features
- Variable Tactic (11th level): You learn an additional level 1 At-Will Base Word. You may change which word that is after an extended rest.
- Word Memory (11th level): When you spend an action point to take an extra standard action, you may use that standard action to cast an Encounter Boost Word that you have already used, or a Daily Enabler Boost Word despite it not currently being enabled.
- Word Retention (16th level): At the beginning of your next turn after you cast any Encounter Boost or Base Word, roll a d6. On a 6, you regain use of that power.
Wordkeeper Path Powers
Energo Wordkeeper Attack 11
| |
You change the type of your damage. | |
Encounter ✦ Arcane, Boost Word | |
Minor | - |
Special: Choose a damage type when you cast this Boost Word power. Replace all damage that the Base Word power Energo is boosting deals with the chosen damage type. |
Quick Study Wordkeeper Utility 12
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You remember a word you never knew. | |
Daily ✦ Arcane | |
Standard | Personal |
Target: You | |
Effect: Choose a Wordomancer Encounter Attack Power that is 5 or more levels lower than you. You gain that power for this encounter. |
Replico Wordkeeper Attack 20
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You enable a power you don't know. | |
Daily ✦ Arcane, Enabler | |
Free Action | - |
Special: As you enable this power, choose a Wordomancer Enabler power that is at least 5 levels lower than you. You can now use that power as though you knew and had enabled it. |
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