Difference between revisions of "Spell Shield (3.5e Spell)"
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The target of this spell is encased in a near-skintight semi-opaque barrier of magical energy that absorbs incoming spells. This spell grants the touched creature a [[Shield (3.5e Creature Ability)#Spell Shield|spell shield]] with 5 [[SRD:Hit Points|hit points]] per [[SRD:Caster Level|caster level]] (maximum 50), regaining a number of hit points equal to the caster's level every minute while active. Once the spell shield is brought down to 0 hit points, it collapses and the spell ends. | The target of this spell is encased in a near-skintight semi-opaque barrier of magical energy that absorbs incoming spells. This spell grants the touched creature a [[Shield (3.5e Creature Ability)#Spell Shield|spell shield]] with 5 [[SRD:Hit Points|hit points]] per [[SRD:Caster Level|caster level]] (maximum 50), regaining a number of hit points equal to the caster's level every minute while active. Once the spell shield is brought down to 0 hit points, it collapses and the spell ends. | ||
− | While it has at least 1 [[SRD:Hit Points|hit point]], a spell shield, as well as any magical effects active on the object protected by it, is impervious to ''[[SRD:Dispel Magic|dispel magic]]'' and similar spells.</onlyinclude> | + | While it has at least 1 [[SRD:Hit Points|hit point]], a spell shield, as well as any magical effects active on the creature or object protected by it, is impervious to ''[[SRD:Dispel Magic|dispel magic]]'' and similar spells.</onlyinclude> |
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Revision as of 15:41, 18 January 2012
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Abjuration | |
Level: | Sorcerer/Wizard 3 |
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Components: | V, S |
Casting time: | 1 standard action |
Range: | Touch |
Target: | Creature touched |
Duration: | Up to 1 minute/level (read text) |
Saving Throw: | Will negates (harmless) |
Spell Resistance: | Yes (harmless) |
The target of this spell is encased in a near-skintight semi-opaque barrier of magical energy that absorbs incoming spells. This spell grants the touched creature a spell shield with 5 hit points per caster level (maximum 50), regaining a number of hit points equal to the caster's level every minute while active. Once the spell shield is brought down to 0 hit points, it collapses and the spell ends.
While it has at least 1 hit point, a spell shield, as well as any magical effects active on the creature or object protected by it, is impervious to dispel magic and similar spells.
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