Difference between revisions of "User:Downzorz/Tome of Steel"

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Revision as of 02:21, 13 April 2012

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Author: Downzorz (talk)
Date Created: March 10, 2012
Status: In progress
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The Tome of Steel

I have always been a big fan of the Tome series, and have always been enthralled by the idea of writing one. So, I looked over the Tomes, and decided to go for an area that has not yet been addressed- cities. The Tome of Steel attempts to address adventuring in cities, and to lay down some systems that can be used to generate cities without excessive repetition, and efficiently describe the effects these cities might have on players.

Contents

Why Cities?

The City as a Rest Stop
The City as a Backdrop
The City as a Setting

Styles of Nations

Iron Age Nations
Medieval Nations
Colonial-Era Nations
Neo-Modern Nations
Magical Nations

Types of Cities

Mercantile Cities
Fortresses
Resource Camps

Politics and Dragons

Long Live the King
Flags or Flames
The Drums of War
Anarchy!

Socinomicon

Polite Combat
They're Different! Or, Racism is Justified When Your Eyes Can Shoot Fire
When Adventurers Get Involved

Cities with Style

City Statistics
NPCs
Civilized Feats
Civilized Spheres

Cities with Class

Base Classes
Prestige Classes

An Urban Campaign

Intrigue
Siege
Combat

Urban Races

Dwarves: Leave Us Alone
Elves: Let's Be Friends
Halflings
Orcs
Half-Elves
Half-Orcs
Gnomes