Difference between revisions of "Sylvan Tea (3.5e Equipment)"
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===Sylvan Tea=== | ===Sylvan Tea=== | ||
− | This tea often comes packaged in a fine mesh sack in a waterproof case, often a scroll case. A full container contains 2 lb. of tea. A single serving of tea requires a single ounce of tea leaves, thus, a full container holds 32 servings worth. The entire container costs 65 gold pieces (2 gp for each serving plus 1 gp for the case). If examined with <i>[[SRD: Detect Magic|detect magic]]</i>, the tea gives off an aura of faint [[enchantment]] magic. | + | This tea often comes packaged in a fine mesh sack in a waterproof case, often a scroll case. A full container contains 2 lb. of tea. A single serving of tea requires a single ounce of tea leaves, thus, a full container holds 32 servings worth. The entire container costs 65 gold pieces (2 gp for each serving plus 1 gp for the case). If examined with <i>[[SRD:Detect Magic|detect magic]]</i>, the tea gives off an aura of faint [[enchantment]] magic. |
This finely mixed exotic tea has a soft herbal aroma with a smooth flavor and a tangy aftertaste. It has strange effects on non-[[fey]]. Any non-[[fey]] that consumes this sylvan tea must make a [[SRD:Will|Will]] save [[DC]] 13 or be randomly affected by one of the following effects for 1d4 hours. [[SRD:Elves, High (Race)|Elves]] get a +2 bonus on their saves. These effects can be [[SRD:Dispel Magic|dispelled]] against a [[DC]] of 13. Roll a d4: | This finely mixed exotic tea has a soft herbal aroma with a smooth flavor and a tangy aftertaste. It has strange effects on non-[[fey]]. Any non-[[fey]] that consumes this sylvan tea must make a [[SRD:Will|Will]] save [[DC]] 13 or be randomly affected by one of the following effects for 1d4 hours. [[SRD:Elves, High (Race)|Elves]] get a +2 bonus on their saves. These effects can be [[SRD:Dispel Magic|dispelled]] against a [[DC]] of 13. Roll a d4: | ||
− | {| class=" | + | {| class="zebra d20" |
− | |+ {{ | + | |+ {{Anchor|Table: Sylvan Tea Effects}} |
|- | |- | ||
! Result || Bonus || Side Effect | ! Result || Bonus || Side Effect | ||
− | |- | + | |- |
| 1 || class="left" | +2 Enhancement bonus to [[SRD:Charisma|Charisma]] || class="left" | Uncontrollable foolish giggling: -4 [[SRD:Hide Skill|Hide]] | | 1 || class="left" | +2 Enhancement bonus to [[SRD:Charisma|Charisma]] || class="left" | Uncontrollable foolish giggling: -4 [[SRD:Hide Skill|Hide]] | ||
− | |- | + | |- |
| 2 || class="left" | +1 Insight bonus on [[SRD:Attack Roll|attacks]] || class="left" | Uncontrollable twitching: -2 on [[SRD:Dexterity|Dexterity]]-based skills. | | 2 || class="left" | +1 Insight bonus on [[SRD:Attack Roll|attacks]] || class="left" | Uncontrollable twitching: -2 on [[SRD:Dexterity|Dexterity]]-based skills. | ||
− | |- | + | |- |
| 3 || class="left" | +1 Bonus on saving throws || class="left" | Uncontrollable babbling speech: -4 [[SRD:Diplomacy|Diplomacy]] | | 3 || class="left" | +1 Bonus on saving throws || class="left" | Uncontrollable babbling speech: -4 [[SRD:Diplomacy|Diplomacy]] | ||
− | |- | + | |- |
| 4 || class="left" | +1 Insight bonus to [[armor class]] || class="left" | Foolish prancing, skipping and foot tapping: Cannot double move action, run or charge. | | 4 || class="left" | +1 Insight bonus to [[armor class]] || class="left" | Foolish prancing, skipping and foot tapping: Cannot double move action, run or charge. | ||
|} | |} | ||
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{{3.5e Equipment Breadcrumb}} → [[User Magical Food and Drink]] | {{3.5e Equipment Breadcrumb}} → [[User Magical Food and Drink]] | ||
− | [[Category: | + | [[Category:3.5e]] |
[[Category:User]] | [[Category:User]] | ||
[[Category:Equipment]] | [[Category:Equipment]] | ||
[[Category:Magic]] | [[Category:Magic]] | ||
[[Category:Food]] | [[Category:Food]] |
Revision as of 08:08, 14 August 2009
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Sylvan Tea
This tea often comes packaged in a fine mesh sack in a waterproof case, often a scroll case. A full container contains 2 lb. of tea. A single serving of tea requires a single ounce of tea leaves, thus, a full container holds 32 servings worth. The entire container costs 65 gold pieces (2 gp for each serving plus 1 gp for the case). If examined with detect magic, the tea gives off an aura of faint enchantment magic.
This finely mixed exotic tea has a soft herbal aroma with a smooth flavor and a tangy aftertaste. It has strange effects on non-fey. Any non-fey that consumes this sylvan tea must make a Will save DC 13 or be randomly affected by one of the following effects for 1d4 hours. Elves get a +2 bonus on their saves. These effects can be dispelled against a DC of 13. Roll a d4:
Result | Bonus | Side Effect |
---|---|---|
1 | +2 Enhancement bonus to Charisma | Uncontrollable foolish giggling: -4 Hide |
2 | +1 Insight bonus on attacks | Uncontrollable twitching: -2 on Dexterity-based skills. |
3 | +1 Bonus on saving throws | Uncontrollable babbling speech: -4 Diplomacy |
4 | +1 Insight bonus to armor class | Foolish prancing, skipping and foot tapping: Cannot double move action, run or charge. |
Back to Main Page → 3.5e Homebrew → Equipment → User Magical Food and Drink
Author | Ganteka + |
Identifier | 3.5e Equipment + |
Rating | Undiscussed + |
Title | Sylvan Tea + |