Difference between revisions of "Pyromaniac (3.5e Feat)"

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m (this is weak enough as it is)
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|date_created=6 January, 2010
 
|date_created=6 January, 2010
 
|status=Complete
 
|status=Complete
|balance=Moderate
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|balance=Low
 
}}
 
}}
  
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|summary=If it doesn't work, you're just not using enough.
 
|summary=If it doesn't work, you're just not using enough.
 
|benefit=Whenever a character with this feat deals fire damage, they deal an additional +1 damage per die. For example, a 6<sup>th</sup> level [[sRD:Wizard|wizard]] with Pyromaniac who casts ''[[SRD:Fireball|fireball]]'' would deal 6d6+6 damage, rather than 6d6. A warrior attacking with a [[SRD:Flaming|flaming]] greatsword would deal the greatsword's base damage and any other relevant modifiers, but the fire damage dealt would be 1d6+1, rather than 1d6.  
 
|benefit=Whenever a character with this feat deals fire damage, they deal an additional +1 damage per die. For example, a 6<sup>th</sup> level [[sRD:Wizard|wizard]] with Pyromaniac who casts ''[[SRD:Fireball|fireball]]'' would deal 6d6+6 damage, rather than 6d6. A warrior attacking with a [[SRD:Flaming|flaming]] greatsword would deal the greatsword's base damage and any other relevant modifiers, but the fire damage dealt would be 1d6+1, rather than 1d6.  
 
Alternative: for lower power games Due to your fascination with fire you receive a -2 morale penalty to saves against fire based effects.
 
prereqs: Craft(alchemy) 6, Knowlege(arcana) 6 or Spellcraft 6
 
 
 
|normal=Your fire damage is unmodified.
 
|normal=Your fire damage is unmodified.
 
|special=Ongoing fire damage damage, such as from [[SRD:Alchemist's Fire|alchemist's fire]], still benefits from this feat.  
 
|special=Ongoing fire damage damage, such as from [[SRD:Alchemist's Fire|alchemist's fire]], still benefits from this feat.  

Revision as of 04:07, 28 February 2015

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Author: Jota (talk)
Date Created: 6 January, 2010
Status: Complete
Editing: Clarity edits only please
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Pyromaniac [General] Benefit: Whenever a character with this feat deals fire damage, they deal an additional +1 damage per die. For example, a 6th level wizard with Pyromaniac who casts fireball would deal 6d6+6 damage, rather than 6d6. A warrior attacking with a flaming greatsword would deal the greatsword's base damage and any other relevant modifiers, but the fire damage dealt would be 1d6+1, rather than 1d6. Normal: Your fire damage is unmodified.Special: Ongoing fire damage damage, such as from alchemist's fire, still benefits from this feat.



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Article BalanceLow +
AuthorJota +
Identifier3.5e Feat +
PrerequisiteNone +
Rated ByEiji-kun +
RatingRating Pending +
SummaryIf it doesn't work, you're just not using enough. +
TitlePyromaniac +
TypeGeneral +