Difference between revisions of "Scope (3.5e Equipment)"
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Revision as of 00:10, 14 June 2015
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Scope
A scope is can be fitted on firearms or crossbows, allowing the wielder to make precised shot farther away than normal. Scopes can be affixed to a crossbow or firearm as a full-round action, the weapon need to be pre-fitted to receive a scope which require a DC 15 craft check.
A character using a scope gain a +8 circumstance spot check but only when trying to spot a creature at least 40 feet away. A creature wielding a scoped weapon take no penalty from firing up to twice the weapon's range increment and all penalties beyond are reduced by 1. Additionally the range that you can inflict precision damage with a scoped weapon increase by 30'. Obviously a character only gain the benefits of a scope when wielding the scoped weapon.
Market Price: 300 gp.
Weight: - lbs.
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