Difference between revisions of "Program (3.5e Skill)"

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| class="left" | Reduce programming time by one step (down to 1d4 rounds past Simple) || +20
 
| class="left" | Reduce programming time by one step (down to 1d4 rounds past Simple) || +20
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| align="left" | Set Firewall || Prevent unauthorized access.  Would be hackers must meet or beat your Program DC (a standard action) in order to hack into a machine. || Variable
 
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| class="left" | Unknown Machine || +20
 
| class="left" | Unknown Machine || +20

Revision as of 09:51, 14 June 2015

Bot (3.5e Subtype)


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Author: Franken Kesey (talk)
Date Created: 4/18/2011
Status: Fin
Editing: Clarity edits only please
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Program (Int; Trained Only)

A skill with working with computers and creatures with the Bots. It allows the activation, operating, and reprogramming of these objects and creatures.

You are capable of hacking into machines you are not authorized to use correctly, though you must have access (physically or electronically) to some way of manipulating the bot in question.

Check
Complexity Example Time to Alter Programming DC
Manual Operation As bot trait - 25
Use Simple Machine CD Player, well documented control panel 1d4 minutes 5
Use Average Machine Computer OS, undocumented commands on standard keyboard 1d4x10 minutes 10
Use Complex Machine Programming in machine language, unmarked or unusual control panel 1d4 hours 20
Action or Effect DC Increase
Aided -5
Alter Programming on Machine +10
Hacking into machine without authorization +20
Reduce programming time by one step (down to 1d4 rounds past Simple) +20
Set Firewall Prevent unauthorized access. Would be hackers must meet or beat your Program DC (a standard action) in order to hack into a machine. Variable
Unknown Machine +20
Synergy

If you have 5 or more ranks in Knowledge Xeno, you get a +2 bonus on Program checks.


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Facts about "Program (3.5e Skill)"
AuthorFranken Kesey +
Identifier3.5e Skill +
RatingUnrated +
SummaryA skill with working with computers and creatures with the Bots. +
TitleProgram +