Difference between revisions of "Complete Telekinesis (3.5e Power)"

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|disc=Psychokinesis  
 
|disc=Psychokinesis  
 
|desc=Force
 
|desc=Force
|lvl=Psion/Wilder 4
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|lvl=Psion/Wilder 4, Psychic Warrior 3
 
|disp=V, S
 
|disp=V, S
 
|time=1 standard action
 
|time=1 standard action
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|summary=A good, united version of all the telekinesis powers for the psionicists.
 
|summary=A good, united version of all the telekinesis powers for the psionicists.
 
}}
 
}}
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As [[SRD:Telekinetic Force|''telekinetic force'']], [[SRD:Telekinetic Maneuver|''telekinetic maneuver'']] and [[SRD:Telekinetic Thrust|''telekinetic thrust'']] except as noted here.
  
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'''Augment:'''  You can augment this power in one or more of the following ways.
  
As [[SRD:Telekinetic Force|''telekinetic force'']], [[SRD:Telekinetic Maneuver|''telekinetic maneuver'']] and [[SRD:Telekinetic Thrust|''telekinetic thrust'']] except as noted here.
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1. For every additional [[SRD:Power Points|power point]] you spend, the weight limit of the target or targets increases by 25 pounds.
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2. For every 2 additional [[SRD:Power Points|power points]] you spend, this power grants a +1 bonus on your checks involving [[SRD:Bull Rush|bull rush]], [[SRD:Disarm|disarm]], [[SRD:Grapple|grapple]], or [[SRD:Trip|trip]] attempts.
  
'''[[SRD:Augment|Augment]]:''' For every additional [[SRD:Power Points|power point]] you spend, the weight limit of the target or targets increases by 25 pounds.
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For every two additional power points you spend on any augmentation, the DC rises by +1.</onlyinclude>
  
'''[[SRD:Augment|Augment]]:''' For every 2 additional [[SRD:Power Points|power points]] you spend, this power grants a +1 bonus on your checks involving [[SRD:Bull Rush|bull rush]], [[SRD:Disarm|disarm]], [[SRD:Grapple|grapple]], or [[SRD:Trip|trip]] attempts.
 
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{{3.5e Psion/Wilder Powers Breadcrumb}}<br/>
 
{{3.5e Psion/Wilder Powers Breadcrumb}}<br/>
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{{3.5e Psychic Warrior Powers Breadcrumb}}
 
[[Category:3.5e]]
 
[[Category:3.5e]]
 
[[Category:User]]
 
[[Category:User]]
 
[[Category:Power]]
 
[[Category:Power]]
 
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Revision as of 01:13, 15 June 2015

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Author: Leziad (talk)
Date Created: March 26, 2013
Status: Finished
Editing: Clarity edits only please
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Complete Telekinesis
Psychokinesis [Force]
Level: Psion/Wilder 4, Psychic Warrior 3,
Display: V, S
Manifesting Time: 1 standard action
Range: Long
Target: See Text
Duration: See Text
Saving Throw: Will Negate or None
Power Resistance: Yes
Power Points: 7

As telekinetic force, telekinetic maneuver and telekinetic thrust except as noted here.

Augment: You can augment this power in one or more of the following ways.

1. For every additional power point you spend, the weight limit of the target or targets increases by 25 pounds.

2. For every 2 additional power points you spend, this power grants a +1 bonus on your checks involving bull rush, disarm, grapple, or trip attempts.

For every two additional power points you spend on any augmentation, the DC rises by +1.



Back to Main Page3.5e HomebrewClass Ability ComponentsPowersPsion/Wilder
Back to Main Page3.5e HomebrewClass Ability ComponentsPowersPsychic Warrior

Leziad's Homebrew (4526 Articles)
Leziadv [Expand]
Article BalanceHigh +
AuthorLeziad +
DescriptorForce +
DisciplinePsychokinesis +
Identifier3.5e Power +
LevelPsion/Wilder 4 + and Psychic Warrior 3 +
Rated ByRedRabbit + and Ethereal1111 +
RatingRating Pending +
SummaryA good, united version of all the telekinesis powers for the psionicists. +
TitleComplete Telekinesis +