Difference between revisions of "Gullible (3.5e Flaw)"

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|effect=You take a −8 penalty to [[SRD:Sense Motive|Sense Motive]] checks, and whenever a non-hostile creature successfully uses [[SRD:Bluff Skill|Bluff]] to make you do something, you are compelled to do it as the [[SRD:Suggestion|''suggestion'']] spell (with the same restriction). You are allowed a Will save (DC equal to 10 + 1/2 bluffer's HD + bluffer's [[Charisma]] modifier). This is an extraordinary effect.  
 
|effect=You take a −8 penalty to [[SRD:Sense Motive|Sense Motive]] checks, and whenever a non-hostile creature successfully uses [[SRD:Bluff Skill|Bluff]] to make you do something, you are compelled to do it as the [[SRD:Suggestion|''suggestion'']] spell (with the same restriction). You are allowed a Will save (DC equal to 10 + 1/2 bluffer's HD + bluffer's [[Charisma]] modifier). This is an extraordinary effect.  
  
If the creature's [[SRD:Bluff Skill|Bluff]] check exceeded your [[SRD:Sense Motive|Sense Motive]] check by at least 5 points, you take a −4 penalty to the [[Will]] save. If you succeed on the save or the original Sense Motive check, you are immune to the effect of this flaw against that creature for 24 hours. If the creature attempts to make you do something outright suicidal, or if the task had a very very clear negative effect, you are immune to the effect of this flaw against that creature forevermore.
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If the creature's [[SRD:Bluff Skill|Bluff]] check exceeded your [[SRD:Sense Motive|Sense Motive]] check by at least 10 points, you take a −4 penalty to the [[Will]] save. If you succeed on the save or the original Sense Motive check, you are immune to the effect of this flaw against that creature for 24 hours. If the creature attempts to make you do something outright suicidal, or if the task had a very very clear negative effect, you are immune to the effect of this flaw against that creature forevermore.
 
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Revision as of 19:46, 10 February 2016

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Author: Leziad (talk)
Date Created: 4th September 2015
Status: Finished
Editing: Clarity edits only please
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Gullible

You are so extremely gullible. I mean, the town guard did say the only way to save the world was to bring him a beer, and the barkeeper did say the price of a beer was 20 gold, and the money changer DID say a platinum was worth two golds. They can't be wrong, am I right?

Effect: You take a −8 penalty to Sense Motive checks, and whenever a non-hostile creature successfully uses Bluff to make you do something, you are compelled to do it as the suggestion spell (with the same restriction). You are allowed a Will save (DC equal to 10 + 1/2 bluffer's HD + bluffer's Charisma modifier). This is an extraordinary effect.

If the creature's Bluff check exceeded your Sense Motive check by at least 10 points, you take a −4 penalty to the Will save. If you succeed on the save or the original Sense Motive check, you are immune to the effect of this flaw against that creature for 24 hours. If the creature attempts to make you do something outright suicidal, or if the task had a very very clear negative effect, you are immune to the effect of this flaw against that creature forevermore.

Benefit: Any bonus feat for which you meet the prerequisites.




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Facts about "Gullible (3.5e Flaw)"
AuthorLeziad +
Flaw GrantsA Moderate bonus feat or lower for which you meet the prerequisites. +
Identifier3.5e Flaw +
RatingUnrated +
SummaryYou are well known for you exploitable gullibility, which make you easy to abuse in certain situation. You are very susceptible to fancy tricks in combat, leaving you flabbergasted every times. +
TitleGullible +