Difference between revisions of "Greater Counterweave (3.5e Maneuver)"

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Latest revision as of 18:18, 18 December 2016


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Author: Zhenra-Khal (talk)
Date Created: 12/18/2016
Status: Complete
Editing: Clarity edits only please
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Greater Counterweave
Veiled Knight (Counter)
Level: 6
Prerequisite: Three Veiled Knight maneuvers
Initiation Action: Immediate action
Range: Medium
Target: One creature
Duration: Instantaneous
Saving Throw: None

Try as he might, the dragon just could't pop off a successful spell to fry the adventurers that had interrupted his slumber.

When a foe within Medium range of you begins to cast a spell, you may initiate this counter in order to attempt a counterspell. You need not identify the spell, but you must succeed at an Initiator Level check (1d20 + your initiator level, max +20) versus a DC equal to 15 + the spell's level. If you succeed, the spell is countered and fizzles with no effect, as normal for counterspelling. If you fail, the spell take effect normally.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesVeiled Knight

Article BalanceHigh +
AuthorZhenra-Khal +
DisciplineVeiled Knight +
Identifier3.5e Maneuver +
Level6 +
RatingUndiscussed +
SummaryCounterspell an opponent's spell as an immediate action. +
TitleGreater Counterweave +
TypeCounter +