Difference between revisions of "Master of the Mind (3.5e Feat)"
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Master of the Mind [Metamagic]
The caster laughed as the undead panicked and ran away.Prerequisites: must know 4th level illusion or 4th enchantment spellsBenefit: When the player has the master of the mind effect, they can now affect creatures that are immune to certain illusion spells.
Example: A caster casts confusion on a ghoul, usually the ghoul is immune to mind effects but now the spell can work on them as usual.Special: Master of the mind works for charms, compulsions, glamer, phantasms, patterns, figment, shadow and morale effects on creatures usually immune to these spells. However creatures that are immune do get a +3 on their saves to resist. Some Spells will not work on blind creatures unless they have tremorsense, blindsight or blindsense.
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