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Revision as of 00:56, 6 November 2018
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Contents
Idiot Savant
While not necessarily idiots, Savants are completely obsessed with a particular occupation to the exclusion of others. While often a craft of sorts, it could be almost anything.
Background
Savants may take their class name from the classic completely mentally dysfunctional sort that is beyond excellent in a single area, but any with a singular obsession about a particular skill often fall, literally, into this class. Some go adventuring, usually for the money to continue the courtship of their craft. A love affair that consumes them when they can afford it, they would labor day and night if it were possible, putting their heart and soul into their creations.
<- intro section 1 ->
<- intro section 2 name ->
<- intro section 2 ->
Creating a <- class name ->
<- creating a member of this class section ->
Quick Build
<- quick character build choices ->
Class Features
As a , you gain the following class features.
Hit Points
Hit Dice: 18 per level
Hit Points at 1st Level: 8 + your Constitution modifier
Hit Points at Higher Levels: 18 + your Constitution modifier
Proficiencies
Armor: Light armor, medium armor and shields
Weapons: Simple weapons
Tools: see Obsession
Saving Throws: Strength, Dexterity
Skills: Choose from all.
Equipment
You start with the following equipment, in addition to the equipment granted by your background:
- (a) a quarterstaff or (b) a rapier (if proficient)
- (a) scale mail, (b) leather armor, or (c) chain mail (if proficient)
- (a) light crossbow and 20 bolts or (b) any simple weapon
- (a) a scholar's pack or (b) an explorer's pack
- a shield
The Idiot Savant
Level | Proficiency Bonus |
Features |
---|---|---|
1st | +2 | Obsession,Heart |
2nd | +2 | |
3rd | +2 | |
4th | +2 | |
5th | +3 | Obsession feature |
6th | +3 | |
7th | +3 | Extra Attack |
8th | +3 | |
9th | +4 | Obsession feature |
10th | +4 | |
11th | +4 | |
12th | +4 | |
13th | +5 | Obsession feature |
14th | +5 | |
15th | +5 | |
16th | +5 | |
17th | +6 | |
18th | +6 | |
19th | +6 | |
20th | +6 |
Obsession
Skill and tool proficiency gained in obsessions only apply to the obsession though if you have one from elsewhere you get expertise instead. (Getting Smith's tools in the heavy armor obsession, for instance, does not let you apply your proficiency bonus to making weapons.)
Heavy Armor Medium Armor Sword Potion
<- class feature sub-ability ->
<- description of class features sub-ability ->
<--- repeat above class feature blocks for all class features --->
Heart
Your one true love is your craft and you can use your proficiency bonus to reduce production time or increase the numeric bonuses
Obsessions
Heavy Armor: Medium Armor: Sword: Potion:
IF you choose this obsession at 1st level, you gain get damage reduction of the proficiency bonus from your Savant class levels while wearing heavy armor that you made for yourself.
you gain proficiency with heavy armor, Leatherworker’s tools, and Smith’s tools, and all skill checks pertaining to heavy armor.
Pick 2 techniques from the following: acid wash (advantage vs acid), ornate (proficiency bonus on persuasion or intimidation), resilient (+5HP), deceptive (adv on slight of hand), Environmental (proficiency bonus), Light Weight (-20%)
Level 5: vital coverage (proficiency off every crit die, 0 min)
Level 9: Segmented (proficiency to dex bonus max)
Level 13: Reinforced (proficiency to AC)
<- include ant desired subclasses on this page with the following format: "{{:<Subclass Name> (5e Subclass)}}", with each entry on it's own line. for example: ->
{{:<Subclass Name1> (5e Subclass)}}
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