Difference between revisions of "SRD5:Continual Flame"
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|rules=A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn’t use oxygen. A continual flame can be covered or hidden but not smothered or quenched. <!-- main spell desc --> | |rules=A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn’t use oxygen. A continual flame can be covered or hidden but not smothered or quenched. <!-- main spell desc --> | ||
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Revision as of 00:53, 25 March 2019
This material is published under the OGL |
Continual Flame is a spell in 5th edition.
5e Spell
Continual Flame
2nd-level evocation
Casting Time: 1 action
Range: Touch
Components: V, S, M (ruby dust worth 50 gp, which the spell consumes)
Duration: Until dispelled
Casters: Artificer, Cleric, Eldritch Knight, Wizard
A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn’t use oxygen. A continual flame can be covered or hidden but not smothered or quenched.
Sources
- SRD-OGL v5.1 - 5th ed. SRD