Difference between revisions of "Talk:Density (3.5e Spell)"
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:Fixed many of the problems of this spell. Take another look.--Franken Kesey 09:47, 11 April 2019 (MDT) | :Fixed many of the problems of this spell. Take another look.--Franken Kesey 09:47, 11 April 2019 (MDT) | ||
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+ | == Salvage == | ||
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+ | I've begun the salvage operation. Since I am biased to [[Density Control (3.5e Spell)|my own take on this]] I will leave it to others to recover or not. -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 02:35, 10 July 2019 (MDT) |
Latest revision as of 08:35, 10 July 2019
Ratings[edit]
Qwertyu63 likes this article and rated it 3 of 4. | |
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Not much to say here. Solid theme, solid effect. |
Aarnott is neutral on this article and rated it 2 of 4. | |
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Flavor: Changing item sizes is fun for a utility spell. As it turns out, Shrink Item is my favorite spell in the game.
Mechanics: Hardness changes seem decently reasonable. The size limitations make it worse than shrink item (although the upper bound seems like a good idea). The duration should be 1 day/level (like shrink item). The weight should be cubic feet, like shrink item, instead. |
Dat Duration[edit]
Why is it so short? I thought it would be like Shrink Item, but going up or down in less steps with you paying a higher spell level for the utility, but with that duration I can't figure out what use you'd make of this. -- Eiji-kun (talk) 03:36, 5 March 2017 (MST)
- Fixed many of the problems of this spell. Take another look.--Franken Kesey 09:47, 11 April 2019 (MDT)
Salvage[edit]
I've begun the salvage operation. Since I am biased to my own take on this I will leave it to others to recover or not. -- Eiji-kun (talk) 02:35, 10 July 2019 (MDT)