Difference between revisions of "SRD5:Arcane Lock"

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|casters=Artificer, Eldritch Knight, Wizard
 
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==Sources and Notes==
==Sources==
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:* {{Cite Pub|SRD-OGL v5.1}}
* [[SRD-OGL v5.1]] - 5th ed. [[SRD5|SRD]]
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:* expanded caster list in:
 
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:** {{Cite Pub|Player's Handbook (5e)|pages=75}}
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:** {{Cite Pub|Wayfinder's Guide to Eberron|pages=178}}
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:** {{Cite Pub|Eberron Rising from the Last War|pages=56}}
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:** {{Cite Pub|Tasha's Cauldron of Everything|pages=12}}
 
{{SRD5 Footer|Spell}}
 
{{SRD5 Footer|Spell}}
 
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[[Category:SRD5 Spells]]
 
[[Category:SRD5 Spells]]

Latest revision as of 03:26, 23 December 2020

This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY

Arcane Lock is a spell in 5th edition.


5e Spell Arcane Lock
2nd-level abjuration
Casting Time: 1 action
Range: Touch
Components: V, S, M (gold dust worth at least 25 gp, which the spell consumes)
Duration: Until dispelled
Casters: Artificer, Eldritch Knight, Wizard

You touch a closed door, window, gate, chest, or other entryway, and it becomes locked for the duration. You and the creatures you designate when you cast this spell can open the object normally. You can also set a password that, when spoken within 5 feet of the object, suppresses this spell for 1 minute. Otherwise, it is impassable until it is broken or the spell is dispelled or suppressed. Casting knock on the object suppresses arcane lock for 10 minutes.

While affected by this spell, the object is more difficult to break or force open; the DC to break it or pick any locks on it increases by 10.

Sources and Notes[edit]


Back to Main PageSRD5Spells → Arcane Lock

Facts about "Arcane Lock"
Action TypeAction +
AuthorSRD-CC v5.1 + and SRD-OGL v5.1 +
Canontrue +
CasterArtificer +, Eldritch Knight + and Wizard +
ComponentV +, S + and M +
Consumable Componentstrue +
Level2 +
PublicationSRD-CC v5.1 + and SRD-OGL v5.1 +
RangeTouch +
SchoolAbjuration +
TitleArcane Lock +
Valuable Componentstrue +