Difference between revisions of "Master Beam Blast (3.5e Invocation)"
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{{#set:Summary=Your ki volley strengthens and you can channel your ki into a even greater beam of destructive energy}} | {{#set:Summary=Your ki volley strengthens and you can channel your ki into a even greater beam of destructive energy}} | ||
− | Similar to [[ Beam_Blast_(3.5e_Invocation) | Beam Blast]] except the user can spend 10 points of ki to add | + | Similar to [[ Beam_Blast_(3.5e_Invocation) | Beam Blast]] except the user can spend 10 points of ki to add 2d10 damage to the attack. He may spend 10 ki per class level on the beam. This ki is spent during the first full round action. |
The beam is resolved as a ranged touch attack with a Reflex save for half damage. The DC of this save is DC 25 + the users Dexterity modifier + class level. If the beam misses the original target completely it continues on for 200 feet per class level until it strikes another creature or object. The beam must also hit a secondary creatures touch AC and must then also make the same Reflex saving throw as the original. If it strikes an unattended object or surface such as a wall, mountain or ground, then it bypasses any objects hardness and that surface or object takes the damage instead with no save. A user can take no other actions while using this ability including move and move equivalent actions and even free actions. | The beam is resolved as a ranged touch attack with a Reflex save for half damage. The DC of this save is DC 25 + the users Dexterity modifier + class level. If the beam misses the original target completely it continues on for 200 feet per class level until it strikes another creature or object. The beam must also hit a secondary creatures touch AC and must then also make the same Reflex saving throw as the original. If it strikes an unattended object or surface such as a wall, mountain or ground, then it bypasses any objects hardness and that surface or object takes the damage instead with no save. A user can take no other actions while using this ability including move and move equivalent actions and even free actions. |
Latest revision as of 21:12, 22 January 2022
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Saiyan Warrior Master; 9th, Ki Warrior Master; 9th |
Requirments: Must have the Beam Blast invocation.
Similar to Beam Blast except the user can spend 10 points of ki to add 2d10 damage to the attack. He may spend 10 ki per class level on the beam. This ki is spent during the first full round action.
The beam is resolved as a ranged touch attack with a Reflex save for half damage. The DC of this save is DC 25 + the users Dexterity modifier + class level. If the beam misses the original target completely it continues on for 200 feet per class level until it strikes another creature or object. The beam must also hit a secondary creatures touch AC and must then also make the same Reflex saving throw as the original. If it strikes an unattended object or surface such as a wall, mountain or ground, then it bypasses any objects hardness and that surface or object takes the damage instead with no save. A user can take no other actions while using this ability including move and move equivalent actions and even free actions.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Invocations → Saiyan Warrior
Article Balance | High + |
Author | Remnent4002 + |
Identifier | 3.5e Invocation + |
Level | Saiyan Warrior Master + and Ki Warrior Master + |
Rating | Undiscussed + |
Summary | Your ki volley strengthens and you can channel your ki into a even greater beam of destructive energy + |
Title | Master Beam Blast + |