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Hold up, Air Raid obviously deals electricity damage…
At 12th level, if the Viewtiful Warrior took [[#Stinger|Stinger]] at 7th level, he gains [[Publication:Grim-N-Gritty/Appendix 4/Improved Charge (3.5e Feat)|Improved Charge]] as a bonus feat. He does not need to meet the prerequisites. If he already has Improved Charge, he may instead select any feat that pertains to charging or using a sword, as long as he meets the prerequisites. However, he may take [[SRD:Weapon Specialization|Weapon Specialization]] for any sword type in this way even if he has no levels in fighter (using his 12 levels of Viewtiful Warrior as a substitute prerequisite), as long as he meets the other prerequisites (including having [[SRD:Weapon Focus|Weapon Focus]] for that sword type). (This only applies for taking Weapon Specialization as a bonus feat at 12th level due to having taken Stinger at 7th level and already having Improved Charge by 12th level. If he wants to get Weapon Specialization for any other weapon, or misses this chance to get it as a bonus feat, then he has to meet the ''real'' prerequisites for it, including levels in fighter or an equivalent class.)
'''{{Anchor|Air Raid}} {{Sp}}''': This class feature is gained at 15th level, but only if the Viewtiful Warrior took [[#Stinger|Stinger]] at 7th level. By casting Air Raid, the Viewtiful Warrior launches a 120-foot line of lightning down at a 45-degree angle from his position as a standard action, dealing 6d8 points of electricity damage. (True to its name, Air Raid is intended to be used from midair against a target on the ground.) Creatures in the line's path are entitled to a [[SRD:Reflex|Reflex]] save (DC = 16 + the Viewtiful Warrior's [[SRD:Charisma|Charisma]] modifier) for half damage. The Viewtiful Warrior may fire a number of lightning bolts equal to half his Viewtiful Warrior class level, rounded down. He launches one bolt per round as a standard action (the attack immediately ends if he elects not to fire the bolt, and all remaining bolts are lost), and after the attack is done, he must wait a number of rounds equal to half the number of bolts he fired (minimum 1 round) to use the attack again. Air Raid is the equivalent of a 6th-level spell (caster level equal to the Viewtiful Warrior's class level), has the [Electricity] descriptor, and costs 1 point of VFX to use (this cost is for the ability as a whole, not for each bolt, and Air Raid may not be used if the Viewtiful Warrior has only 1 point of VFX remaining). While using Air Raid, the Viewtiful Warrior may spend 1 VFX point to use [[SRD:Dimension Door|''dimension door'']] as a move action once per round (this doesn't automatically end his turn), which enables him to reposition himself with great precision (the cost for using ''dimension door'' '''is''' paid once per round). If he does so, his VFX stops recharging, and he must refrain from using ''dimension door'' for at least 1 round before his VFX will begin recharging again. The ''dimension door'' ability is considered to be part of the Air Raid ability, not a spell-like ability in and of itself, so it has no spell level of its own and its caster level is equal to the caster level of the Air Raid ability.
'''{{Anchor|VFX Zoom}} (VFX):''' This VFX power (also called Zoom In) is a straight-up boost, gained at level 8, that zooms in the camera to emphasize how <s>''awesome''</s> <s>''sexy''</s> ''viewtiful'' the Viewtiful Warrior is. It requires 2 VFX per round to maintain. VFX Zoom provides the following effects: