Difference between revisions of "Leaping Beast Smash (3.5e Maneuver)"
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Revision as of 00:03, 17 January 2023
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Regal Beast (Strike) | |
Level: | 4 |
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Initiation Action: | Standard Action |
Range: | Melee Attack |
Target: | One creature or object |
Duration: | Instantaneous |
Saving Throw: | None |
When you initiate this strike you make a jump check, you move the result of the jump check, up your your move speed, immediately. Afterward you make a melee attack, dealing an extra +7d6 damage and forcing the struck creature to make a Fortitude save (DC 14 + your Strength modifier) or fall prone.
Feral— When you initiate this strike you make a jump check, you move the result of the jump check up your your move speed immediately. Afterward you immiately make two melee attack, dealing an extra +4d6 on each attack.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Regal Beast
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Facts about "Leaping Beast Smash (3.5e Maneuver)"
Article Balance | High + |
Author | Leziad + |
Discipline | Regal Beast + |
Identifier | 3.5e Maneuver + |
Level | 4 + |
Rating | Undiscussed + |
Summary | You leap and make a single attack which deals an extra 7d6 damage and may force the struck creature prone. Feral— You leap and make two attacks which deal an extra 4d6 damage.. + |
Title | Leaping Beast Smash + |
Type | Strike + |