Difference between revisions of "Meteorsteel (3.5e Equipment)"
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[[Summary::An extremely rare metal created by alloying metal harvested from meteorites and adamantine.]] The resulting alloy is an extraordinary material of a steel-like appearance with incredible durability and weight. Firstly meteorsteel doesn't rust and is immune to all forms of corrosion. However the weight of all items made of meteorsteel is doubled. Because of the great difficulty of aligning adamantine and meteoric raw metal, the DC to craft meteorsteel items increases by 4. | [[Summary::An extremely rare metal created by alloying metal harvested from meteorites and adamantine.]] The resulting alloy is an extraordinary material of a steel-like appearance with incredible durability and weight. Firstly meteorsteel doesn't rust and is immune to all forms of corrosion. However the weight of all items made of meteorsteel is doubled. Because of the great difficulty of aligning adamantine and meteoric raw metal, the DC to craft meteorsteel items increases by 4. | ||
− | A meteorsteel weapon behave just as an [[SRD:Adamantine|adamantine]] weapon that can bypass DR/cold iron | + | A meteorsteel weapon behave just as an [[SRD:Adamantine|adamantine]] weapon that can bypass DR/cold iron. |
A meteorsteel armor behaves as a normal [[SRD:Adamantine|adamantine]] armor, additionally the armor bonus granted by the armor increases by 1. However because of the great weight of the armor, the armor counts as one category heavier than normal (to a maximum of heavy). Its armor check penalty increased by 3 and its arcane spell failure by 10%. An heavy armor made of meteorsteel has its max dexterity decreased by 1 (maximum of 0). | A meteorsteel armor behaves as a normal [[SRD:Adamantine|adamantine]] armor, additionally the armor bonus granted by the armor increases by 1. However because of the great weight of the armor, the armor counts as one category heavier than normal (to a maximum of heavy). Its armor check penalty increased by 3 and its arcane spell failure by 10%. An heavy armor made of meteorsteel has its max dexterity decreased by 1 (maximum of 0). |
Latest revision as of 04:48, 2 May 2023
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Meteorsteel[edit]
An extremely rare metal created by alloying metal harvested from meteorites and adamantine. The resulting alloy is an extraordinary material of a steel-like appearance with incredible durability and weight. Firstly meteorsteel doesn't rust and is immune to all forms of corrosion. However the weight of all items made of meteorsteel is doubled. Because of the great difficulty of aligning adamantine and meteoric raw metal, the DC to craft meteorsteel items increases by 4.
A meteorsteel weapon behave just as an adamantine weapon that can bypass DR/cold iron.
A meteorsteel armor behaves as a normal adamantine armor, additionally the armor bonus granted by the armor increases by 1. However because of the great weight of the armor, the armor counts as one category heavier than normal (to a maximum of heavy). Its armor check penalty increased by 3 and its arcane spell failure by 10%. An heavy armor made of meteorsteel has its max dexterity decreased by 1 (maximum of 0).
Meteorsteel has 40 hit points per inch of thickness and hardness 20.
Type of Meteorsteel Item | Item Cost Modifier |
---|---|
Ammunition | +80 gp |
Light armor | +5,500 gp |
Medium armor | +11,000 gp |
Heavy armor | +17,000 gp |
Shield | +3,000 gp |
Weapon | +5,000 gp |
Special Rule: If a weapon already a minimum amount of Strength required to use properly, if it made of Meteorsteel increase the required score by 4.
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