User:Downzorz/Tome of Steel

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Author: Downzorz (talk)
Date Created: March 10, 2012
Status: In progress
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The Tome of Steel

I have always been a big fan of the Tome series, and have always been enthralled by the idea of writing one. So, I looked over the Tomes, and decided to go for an area that has not yet been addressed- cities. The Tome of Steel attempts to address adventuring in cities, and to lay down some systems that can be used to generate cities without excessive repetition, and efficiently describe the effects these cities might have on players.

Contents

Why Cities?

The City as a Rest Stop
The City as a Backdrop
The City as a Setting

Styles of Nations

Iron Age Nations
Medieval Nations
Magical-Modern Nations
Magical-Scifi Nations
Other Types

Types of Cities

Mercantile Cities
Fortresses
Resource Camps
Utopian Cities

Politics and Dragons

Long Live the King
Flags or Flames
The Drums of War
Anarchy!

Socinomicon

Polite Combat
They're Different! Or, Racism is Justified When Your Eyes Can Shoot Fire
When Adventurers Get Involved

Cities with Style

City Statistics
Civilized Feats

Cities with Class

Base Classes
Prestige Classes

An Urban Campaign

Intrigue
Siege
Combat