Caster's Headache (3.5e Disease)
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Infection: | Inhaled1 |
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DC: | 16 |
Incubation : | 1 day |
Damage : | Special2 |
- Just being within 5 ft. of a creature who is sick with Caster's Headache for more than a minute exposes you to the disease, unless extreme wind conditions favor you.
- You gain 1 permanent spellstrained level each day you fail your Fortitude save, which are removed together with the disease.
Sometimes, when a spellcaster is Disintegrated, it leaves behind a green cloud of magic gas that spreads Caster's Headache; the most common start of a Caster's Headache outbreak is after carriers who are sick transmit it to others by just being near them.
Better Disease Implementation (3.5e Variant Rule)
Caster's Headache | Inhaled, 1 day cycle | |||||||||||||||||||
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Your magic has begun to devour itself; you feel the magic within slowly draining away. | ||||||||||||||||||||
You are cured. | ⇐ | If you cast more than 1 spell per 2 rounds, you gain 1 permanent spellstrained level. | ⇔ | You gain 1 permanent spellstrained level per disease stage. | ⇔ | Up to x stages, each with no new effects past stage 2. (to a max of x = caster level of victim) | ⇔ | (Stage x+1) You disintegrate into a green cloud of gas, exposing all within 100ft to the disease. |
Infection Type: inhaled12
Cycle: 1 day
Stage 1:
You feel weakened whenever you use magic.
Whenever you cast a spell without a full round with no spellcasting before, you gain 1 permanent spellstrained level.3
Stage 2:
Each day, your inner magic burns a little more.
You gain 1 permanent spellstrained level4 per disease stage.
Stage 3+:
Your magic is about to implode your body and soul.
Up to x stages5, each with no new effects past stage 2.
Stage x+1:
With a last scream, you leave this world a last gift in form of a deadly cloud.
You disintegrate from within and die. Your remains turn into a green mist that spreads with a speed of 20ft per turn from your place of death until it has filled all available space up to 100ft away. Any creature with a caster level that passes through this death mist must make a Fortitude save or be infected itself (DC is equal to the victim's caster level + its Charisma modifier.)
- Just being within 5 ft. of a creature who is sick with Caster's Headache for more than a minute exposes you to the disease, unless extreme wind conditions favor you.
- Any creature without a caster level is completly immune to this disease.
- These permanent spellstrained levels can not be removed by any means, but will disapear when cured of the disease.
- These permanent spellstrained levels will follow your disease stage; they grow and fall with the disease.
- Unlike other diseases, Caster's Headache does not have a fixed set of stages. Instead, it has up to x+1 stages, where x is equal to the caster level of victim, and each stage has no new effect after stage 2 (other than increasing the effects of stage 2) until stage x+1.
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