Increase Susceptibility (3.5e Spell)

From Dungeons and Dragons Wiki
Revision as of 20:52, 19 January 2012 by Foxwarrior (talk | contribs) (adding level)
Jump to: navigation, search
Homebrew.png
Author: Foxwarrior (talk)
Date Created: 3/3/11
Status: Just started
Editing: Clarity edits only please
ArticleUnrated.png
Rate this article
Discuss this article


Increase Susceptibility
Necromancy [Evil]
Level: Cleric 2, Sorcerer/Wizard 2, Druid 1, Infection 1, Paladette 2
Components: V, S
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature
Duration: 1 day/level
Saving Throw: None
Spell Resistance: Yes

You hawk up some mucus onto your victim.

If you hit the target with a ranged touch attack, it becomes more susceptible to diseases for the duration. This gives it a -2 penalty to saving throws against disease. In addition, if it had immunities to diseases, it loses some of them: if it was immune to both supernatural and mundane diseases, it loses immunity to supernatural diseases; if it was only immune to mundane diseases or only immune to supernatural diseases, it loses that immunity.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsDruid
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsCleric
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

AuthorFoxwarrior +
ComponentV + and S +
DescriptorEvil +
Identifier3.5e Spell +
LevelCleric 2 +, Sorcerer/Wizard 2 +, Druid 1 +, Infection 1 +, Paladette 2 + and Sylvan Occultist 2 +
RangeClose +
RatingUnrated +
SchoolNecromancy +
SummaryYou make your hapless victim more susceptible to diseases. +
TitleIncrease Susceptibility +