Warmachine (3.5e Alternate Class Feature)
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Warmachine
A Warmachine is a fighter who trained ceaselessly and attained the ability to master the sublime ways. They possess abilities that few other combatants can imitates, at the cost of their versatility however.
Class: Fighter
Level: 2nd-20th
Replaces: 2nd, 6th, 10th, 14th, 16th, 20th Bonus Feat
Benefit: A warmachine gain maneuver known, maneuver readied and stance known as a Sublime Knight of her class level, her initiator level is equal to to her class level. She gain access to three disciplines of her choice. A warmachine can recover a single expended maneuver as a move action, she cannot use the recovered maneuver until the start of her next turn.
Back to Main Page → 3.5e Homebrew → Character Options → Alternate Class Features
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Facts about "Warmachine (3.5e Alternate Class Feature)"
Author | Leziad + |
Class | Fighter + |
Identifier | 3.5e Alternate Class Feature + |
Rating | Undiscussed + |
Summary | A Warmachine is a fighter who trained ceaselessly and attained the ability to master the sublime ways. They possess abilities that few other combatants can imitates, at the cost of their versatility however. + |
Title | Warmachine + |