Z's Compelled Duel (5e Spell)
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5e Spell
Z's Compelled Duel
1st-level enchantment
Casting Time: 1 bonus action
Range: 30ft
Components: V
Duration: Concentration, up to 1 minute
Casters: Paladin
You attempt to compel a creature into a duel. One creature that you can see within range must make a Wisdom saving throw. On a failed save, the creature is drawn to you, compelled by your divine demand. For the duration, it is Goaded by you; The Goaded target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
The spell ends if you attack any other creature, if you cast a spell that targets a hostile creature other than the target, if a creature friendly to you damages the target or casts a harmful spell on it, or if you end your turn more than 30 feet away from the target.
Action Type | Bonus Action + |
Author | Zhenra-Khal + |
Canon | true + |
Caster | Paladin + |
Component | V + |
Identifier | 5e Spell + |
Level | 1 + |
Range | 30ft + |
Rated By | Ghostwheel + |
Rating | Rating Pending + |
School | Enchantment + |
Summary | A rework of Compelled Duel using the Goaded condition. + |
Title | Z's Compelled Duel + |