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User talk:Ghostwheel/Glyph/Combat

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Revision as of 23:32, 1 July 2011 by Yoss (talk | contribs)

Grapple

"skill vs defense" is not a fair contest since trained skills have +4

Initiative

Why the strange delay rule? What is the point of the refocus rule?

Falling

2d6 per 10' means a character can die from only a 20' fall!

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