Slidrugtanni (3.5e Monster)
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Slidrugtanni | |
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Size/Type: | Titanic Animal (Legacy) |
Hit Dice: | 10d8+280 x3.5 (1260 hp) |
Initiative: | +2 |
Speed: | 90 ft |
Armor Class: | 31 (+2 dex, +4 legacy, +31 natural, -16 size), touch -10, flat-footed 31 |
Base Attack/Grapple: | +7/+55 |
Attack: | Gore +23 melee (6d6+46, 20/x2) |
Full Attack: | Gore +23 melee (6d6+46, 20/x2) |
Space/Reach: | 60 ft/30 ft |
Special Attacks: | Ferocity, Shake Off, Titanic Blow, Titanic Stomp, Trample 6d6+56 |
Special Qualities: | DR 20/magic or siege weapons, Giant Toughness, Immunity to Petrification and Polymorphing, Legacy Traits, Low-Light Vision, Massive Body, Resist Acid/Cold/Electric/Fire/Sonic 20, Scent, The Legacy Lives On, Throw Off the Disability, Worldshaker |
Saves: | Fort +33, Ref +17, Will +16 |
Abilities: | Str 67, Dex 14, Con 43, Int 2, Wis 21, Cha 12 |
Skills: | Listen +17, Spot +18 |
Feats: | Great FortitudeB, Alertness, Run, Power Attack, Cleave |
Environment: | Temperate Forests |
Organization: | Unique |
Challenge Rating: | 14 |
Treasure: | None |
Alignment: | Always True Neutral |
Advancement: | - |
Level Adjustment: | — |
The mountain is moving! From the earth rises a titanic boar, its bone is iron, its body stone. Its shaggy coat is dark green moss, but as it awakens the fur takes on a dull golden glow...
Slidrugtanni is a advanced behemothian legacy riding boar which had been blessed, or cursed, with immortality and bound to the ruins of the city Ozymandias. It sits within the rubble guarding the secrets within, and when disturbed it awakens, its stony body taking on the appearance of warm flesh and its mossy fur erupting into a golden glow.
Slidrugtanni is easily 200 ft long and 100 ft tall at the shoulder, and weighs an unfathomable amount of tons.
Combat
Though powerful and terrifying, Slidrugtanni is still an animal and prone to straight forward techniques. He is aggressive as long as opponents remain in his territory, and shows no compulsion of restraint. It's divine blessings render it immune to polymorphing and petrification, while it's legacy rating of 4 grants it fantastic powers.
Ferocity (Ex): Slidrugtanni is such a tenacious combatant that it continues to fight without penalty even while disabled or dying.
Giant Toughness (Ex): Slidrugtanni has an extra +120 hp (before the legacy multiplier), and with the legacy bonuses is considered to have +16 more HD for the purposes of spells and effects which are based on HD.
Legacy: The legacy bonus of Slidrugtanni is +4.
Massive Body (Ex): The massive body of Slidrugtanni makes it immune to death from massive damage and death effects. It also gains a +4 bonus on saves against poison.
Its massive body is also a downside, as creatures four sizes or smaller (Large or smaller) can scale its body as if it were mobile terrain. Such creatures can make a grapple check against a DC of 20 to grab on. The smaller creature is considered grappling but Slidrugtanni is not. The smaller creature enjoys soft cover while in this space but is also typically flatfooted. Slidrugtanni can dislodge the climbing offending creature with its Shake Off ability. As it has no hands, Slidrugtanni cannot grapple creatures climbing its body.
Shake Off (Ex): If a smaller being is climbing Slidrugtanni , he can shake it off as a move action by vibrating its body violently. Slidrugtanni makes a a check of the creature's BAB + 28 for Strength, opposed by the grappling creature's climb check. If successful, Slidrugtanni throws off the climbing opponent, launching them 1d6x10 feet in a random direction and dealing appropriate falling damage.
Titanic Blow (Ex): If Slidrugtanni strikes in melee can choose to make a free bull rush attempt without provoking. If successful, the creature is knocked back without Slidrugtanni needing to follow it, and falls prone in its spot. Stability bonuses apply.
Titanic Stomp (Ex): As a standard action Slidrugtanni can strike at the ground and cause creatures to tumble down. All creatures within a 20 foot burst must make a DC 43 Reflex save or fall down prone and take 14d4 nonlethal damage, save negates. The save DC is Strength based.
The Legacy Lives On (Ex): If Slidrugtanni fails a saving throw against a spell or effect that would kill or destroy it outright, it instead takes damage as though it suffered a disintegrate spell as cast by a spellcaster with the appropriate caster level.
Throw Off the Disability (Ex): If Slidrugtanni is targeted by a non-instantaneous effect or harmful status condition, it can recover far quicker from it. For the purpose of a legacy monster throwing off status conditions or control impairing effects such as being slowed, confused, stunned, deafened and the like, one round counts as 5 rounds of duration. Slidrugtanni is completely immune to any negative effect that only lasts one round.
Trample (Ex): Reflex half DC 43. The save DC is Strength-based.
Worldshaker (Ex): The sheer size of Slidrugtanni causes the ground to quake as it passes. All those within 10 feet of Slidrugtanni when it moves must make DC 15 Balance checks, or fall prone. No matter how many times Slidrugtanni passes a creature need only make the check once.
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