SRD5:Giant Wolf Spider
This material is published under the OGL |
Giant Wolf Spider | ||||||||||||
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Medium Beast (Spiders), Unaligned | ||||||||||||
Armor Class: 13 | ||||||||||||
Hit Points: 11 (2d8+2) | ||||||||||||
Speed: 40 ft., climb 40 ft. | ||||||||||||
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Skills: Perception +3, Stealth +7 | ||||||||||||
Senses: Blindsight 10 ft., darkvision 60 ft., passive Perception 13 | ||||||||||||
Languages: — | ||||||||||||
Challenge: 1/4 (50 xp)Proficiency Bonus (PB): +2 | ||||||||||||
Spider Climb. The spider climb difficult surfaces, including upside down on celings, without needing to make an ability check.
Web Sense. While in contract with a web, the spider knows the exact location of any other creature in contact with the same web. Web Walker. The spider ignores movement restrictions caused by webbing. ActionsBite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 7 (2d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way. |
Smaller than a giant spider, a giant wolf spider hunts prey across open ground or hides in a burrow or crevice, or in a hidden cavity beneath debris.