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In the mist of creation the mortal races were often food for monsters, so it was not long before a mortal picked up a stick, sharpened it and started killing monsters to carve a safe place for civilication to exsist.
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Other
Monsterslayer
<-general description->.
Making a Monsterslayer
Monsterslayers are a hybrid between ranger and fighter.
Abilities: Strenght and or dexterity are often the primary ability of the slayer becaus it helps with hiting and dealing damage, inteligence help with slayer tricks and constitution helps the slayer survive.
Races: All humanoid races have slayers but they are more normal among the martial minded races.
Alignment: Any, Good alligned slayers use their abilities to protect and help were evil just do it for power, greed and bloodlust.
Starting Gold: 6d4 x 10 gp (avarage 150 gp)
Starting Age: "Moderate" "As fighter"
Level | Base Attack Bonus |
Saving Throws | Special | ||||||||||||||||||||||||||||||||||||||
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Fort | Ref | Will | |||||||||||||||||||||||||||||||||||||||
1st | +1 | +2 | +0 | +0 | |||||||||||||||||||||||||||||||||||||
2nd | +2 | +3 | +0 | +0 | |||||||||||||||||||||||||||||||||||||
3rd | +3 | +3 | +1 | +1 | |||||||||||||||||||||||||||||||||||||
4th | +4 | +4 | +1 | +1 | |||||||||||||||||||||||||||||||||||||
5th | +5 | +4 | +1 | +1 | |||||||||||||||||||||||||||||||||||||
6th | +6/+1 | +5 | +2 | +2 | |||||||||||||||||||||||||||||||||||||
7th | +7/+2 | +5 | +2 | +2 | |||||||||||||||||||||||||||||||||||||
8th | +8/+3 | +6 | +2 | +2 | |||||||||||||||||||||||||||||||||||||
9th | +9/+4 | +6 | +3 | +3 | |||||||||||||||||||||||||||||||||||||
10th | +10/+5 | +7 | +3 | +3 | |||||||||||||||||||||||||||||||||||||
11th | +11/+6/+1 | +7 | +3 | +3 | |||||||||||||||||||||||||||||||||||||
12th | +12/+7/+2 | +8 | +4 | +4 | |||||||||||||||||||||||||||||||||||||
13th | +13/+8/+3 | +8 | +4 | +4 | |||||||||||||||||||||||||||||||||||||
14th | +14/+9/+4 | +9 | +4 | +4 | |||||||||||||||||||||||||||||||||||||
15th | +15/+10/+5 | +9 | +5 | +5 | |||||||||||||||||||||||||||||||||||||
16th | +16/+11/+6/+1 | +10 | +5 | +5 | |||||||||||||||||||||||||||||||||||||
17th | +17/+12/+7/+2 | +10 | +5 | +5 | |||||||||||||||||||||||||||||||||||||
18th | +18/+13/+8/+3 | +11 | +6 | +6 | |||||||||||||||||||||||||||||||||||||
19th | +19/+14/+9/+4 | +11 | +6 | +6 | |||||||||||||||||||||||||||||||||||||
20th | +20/+15/+10/+5 | +12 | +6 | +6 | |||||||||||||||||||||||||||||||||||||
Class Skills (6 + Int modifier per level, ×4 at 1st level) |
Class Features
All of the following are class features of the Monsterslayer.
Weapon and Armor Proficiency: Monsterslayers are proficient with all simple and martial weapons. Monsterslayers are also proficient with light, medium and heavy armor, and with shields, including tower shields.
<span id="<-extraordinary class feature->"><-extraordinary class feature-></span> (Ex): <-class feature game rule information->
<span id="<-psi-like class feature->"><-psi-like class feature-></span> (Ps): <-class feature game rule information->
<span id="<-spell-like class feature->"><-spell-like class feature-></span> (Sp): <-class feature game rule information->
<span id="<-supernatural class feature->"><-supernatural class feature-></span> (Su): <-class feature game rule information->
<span id="<-class feature->"><-class feature-></span>: <-class feature game rule information->
<span id="<-subclass feature->"><-subclass feature-></span> <-"(Ex)", "(Su)", "(Sp)", or "(Ps)" if applicable.->: <-subclass feature game rule information->
Ex-Monsterslayers
A Monsterslayer who have as many active Slayers Oaths as her levels in Monsterslayer can't take any more levels in Monsterslayer before she have killed some of them so she have less active Slayers Oaths then her levels in monsterslayer.
Monsterslayer in the World
“ | I am Ripper... Tearer... Slasher... Gouger. I am the Teeth in the Darkness, the Talons in the Night. Mine is Strength... and Lust... and Power! I AM BEOWULF! | ” |
—Beowulf, Human Monsterslayer |
<-Where characters of this class fit in a d20 world.->
Daily Life: There is not room for much normal life for a Monsterslayer, most of the time is traveling to the next monster, studing the next monster, fighting monsters, slaying monster, being celebrated a hero and sometimes grandet land, titels and marriage for it.
Notables: Beowulf, Bowen, Hercules, Cadmus, Perseus, Ragnar Lodbrok, Maui, Thor and Gilgamesh.
Organizations: Monsterslayers can often work with other classes but their need to be the best at what they do often makes bad at working with other monsterslayers.
NPC Reactions: If unknown and untestet people wil often scorn a person calling herself a monsterslayer but if known for slaying deeds the monsterslayer will most often be meet with fear and awe and called upon when danger comes.
Monsterslayers Lore
Characters with ranks in Knowledge History can research Monsterslayers to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.
DC | Result |
---|---|
5 | Monsterslayers kill monsters. |
10 | They have studied monsters so that they can use special attacks to remove the monsters abilities. |
15 | When a monster i killed by a great monsterslayer it can't be brought back in any way because the slayer eats its soul. |
20 | Here one can get specific information about a Monsterslayer |
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