Exploding Concussion Wave (3.5e Power)
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Psychokinesis [Force] | |
Level: | Kineticist 4, Psychic Warrior4, |
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Display: | Visual |
Manifesting Time: | 1 Standard Action |
Range: | 120 ft. |
Area: | 120-ft. line |
Duration: | Instantaneous |
Saving Throw: | Reflex half and partial, see text |
Power Resistance: | No |
Power Points: | 7 |
You unleash a bolt of force which begin from your fingertip, it deal 7d6 force damage to every creature or object within the area. Upon hitting a creature or object, the manifester may decide to make the bolt explode in 10-ft. radius spread, doing so end the line early. The explosion is part of the same effect (same damage and save DC) and all creature who are caught in it who fail their Reflex save are also knocked prone. If a creature is caught by both the line and the explosion it take 2 additional force damage per damage dice.
You may manifest that power as a 1 round action, which increase the width of the line to 10 feet, increase the power damage to d8s and push all creatures caught in it. In this form you make a Bull Rush check using your manifesting ability score instead of your Strength, you do not move alongside creature pushed that way.
Augment: For every additional power point you spend, this power’s damage increases by one die (d6). For each extra two dice of damage, this power’s save DC increases by 1.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Powers → Psion/Wilder
Back to Main Page → 3.5e Homebrew → Class Ability Components → Powers → Psychic Warrior
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