Publication:Curse of Xanathon
| |||||||||||||||||||
This text is quoted from promotion material. Text and images are copyrighted by the original publisher.
|
Plot SummaryEdit
The Duke of Rhoona begins issuing strange proclamations, such as decreeing that all taxes are to be paid in beer, horses are to be ridden backwards, and all dwarves are to be shaved and stretched to make them "presentable to human sensibilities". Duke Stephan is suffering from a curse which was brought upon him by Xanathon, chief cleric of the Ethengar Khanate immigrants living inside Rhoona's walls, and Stephen's own treacherous guard captain, Draco Stormsailer. The player characters must discover the nature of the Duke's affliction. They will need to lift the curse from the Duke of Rhoona, as he is needed to lead his troops against an invading army. To do this, they need to find the antidote for the curse. They must battle Xanathon, Draco, and their minions to achieve this goal. Lawrence Schick, in his sourcebook of roleplaying games, Heroic Worlds, describes the module as a town adventure in which the players are tasked with solving a mystery in order to remove a curse. The cursed town is threatened by a dwarven army, and the player characters must save the town.
Publication HistoryEdit
X3 Curse of Xanathon was written by Douglas Niles, with art by Tim Truman, and published by TSR in 1982 as a thirty-two page booklet with an outer folder. The module was designed as an adventure for 5th-7th level D&D characters. It was developed by Douglas Niles and Alan Hammack, and edited by Deborah Campbell Ritchie.