Kenku Common (5e)
5th edition (2014) Pointer +
Kenku (pointer) [1] [2] | ||||||||||||
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Medium Humanoid (Kenku), Chaotic Neutral | ||||||||||||
Armor Class: 13 | ||||||||||||
Hit Points: 13 | ||||||||||||
Speed: 30 ft. | ||||||||||||
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Skills: Deception, Perception, Stealth | ||||||||||||
Senses: passive Perception 12 | ||||||||||||
Languages: understands Auran and Common but speaks only through the use of its Mimicry trait | ||||||||||||
Habitat: Forest, Urban | ||||||||||||
Challenge: 1/4 (50 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesAmbusher. [3] In the first round of a combat[4], the kenku has advantage on attack rolls against any creature it surprised. ActionsShortsword. Melee Weapon Attack |
Unofficial Description: Flightless, anthropoid bird people
See Kenku Overview for description.
Found in Adventures
Sources and Notes
- ↑ Wizards RPG Team (September 2014). Monster Manual. (5e 2014) Wizards of the Coast. ISBN 978-0786965618. p. 193. Licensed: © Wizards of the Coast (used under 'fair use' clause).
- ↑ habitat - Dungeon Master's Guide (5e) p.302-305
- ↑ 3.0 3.1 Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e 2014) Wizards of the Coast. Licensed: OGL & CC-BY.
- ↑ — Ambusher now reads "In the first round of a combat..."
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