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Counter Mage (3.5e Prestige Class)

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{{3.5e Class Data
|summary=UNIQ71b1856aea67ddf5-item-12--QINU
|minlevel=UNIQ71b1856aea67ddf5-item-13--QINU
|ability=UNIQ71b1856aea67ddf5-item-14--QINU
|progression=UNIQ71b1856aea67ddf5-item-15--QINU
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'''{{Anchor|Natural Counterspelling}}:''' A Counter Mage gets his Counter Mage level as a bonus in spellcraft checks used to Counterspell.
'''{{Anchor|Arcane Ruin}} {{Su}}:''' Whenever someone gets countered by a Counter Mage he must roll two Will saves equal to the DC of the spell that the Counter Mage used to counter the spell. On the first failed roll, he who got countered gets all the spell slots, of the same level as the spell that got countered, locked for 1d4 rounds (1d4+2 on the 7th and 1d4+4 on the 9th level). On a second failed save, the opponent takes 1d6 typeless magic damage for every level that the spell was that got countered (1d8 on the 7th and 1d10 on the 9th level). For example, a wizard casts a 6th level spell, the Counter Mage manages to counter it using a 9th level spell, the wizard rolls two Will saves, he fails both, the wizard gets all his 9th level spell slots locked for 1d4+4 rounds and takes 9d10 points of typeless magic damage.This is not applied when spell bending or with reverse metamagic and dispel magic.
'''{{Anchor|Reverse Metamagic}} {{Su}}:''' A Counter Mage can attempt to cancel a single metamagic feat added to a spell instead of the whole spell, by making a successful Spellcraft check equal to (15 + the spell's level + (the metamagic level increasement)X2) you can provide a spell slot equal to the increasement of the spell's level by the metamagic and cancel it's properties. For example, a Counter Mage attempts to dispel a maximize spell metamagic feat, he succeeds on his spellcraft check and because the maximize feat has a level increasement +3 he burns a 3rd level spell slot and cancels the feat, the spell then continues its effect normaly but without the maximize metamagic feat.
'''{{Anchor|Neutralise Magic}}:''' A Counter Mage at this level can suppress the powers of magic items for long periods. The magic item is allowed a Will save with its wielder's Will modifier or if unattended a simple d20 against (15 + the Counter Mage's Int modifier + half his Spellcraft ranks-ru-). On a failed save it's powers vanish for 1d10 days. Items of divine origin or powerfull artifacts are not affected by this ability. Items of legacy are affected no matter their origin but get a +10. The bonus from [[Natural Counterspelling]] applies as well.
'''{{Anchor|Crush The Mind}} {{Su}}:''' A Counter Mage of this level can attempt to wipe the spell slots of a single creature by expending spell slots equal to the level of the creature he chose, for example, for a level 20 wizard he must spend 2 level 9 spell slots and 1 level 2 slot, or 2 level 8 slots and 2 level 2 slots etc. etc. The Counter Mage must then make a spellcraft check equal to (15 + the creature's caster level + it's spellcasting modifier) adding only half his spellcraft ranks. If he succeeds he rolls 5d4 and the creature must burn that many spell slots starting from the top ones. This ability is considered an enchantment, the only enchantment that a Counter Mage can cast. This ability threatens the Counter Mage as well, because afterwards he takes 1d4 typeless magic damage + the number of spell slots he wiped out and also becomes fatigued.Even if the spellcraft check fails, the spell slots used are still expanded.
'''{{Anchor|Total Cancelation}} {{Su}}:'''
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