Two-Weapon Wall (3.5e Feat)
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Two-Weapon Wall [Fighter]
You spin both swords in your hand, and the incoming arrows deflect away.Prerequisites: Two-Weapon FightingBenefit: You spin your two weapons (or double weapon) in such a way to make it difficult to attack you. You gain a 20% miss chance as your weapons deflect attacks, but a creature in melee can ignore it if they choose to risk being struck. If they ignore your spinning weapons you gain an attack of opportunity against them. You can deflect magical attacks if you have at least one magic weapon, but cannot deflect siege attacks. Area effects and targeted spells function normally.
If you fight defensively, the miss chance rises to 50%, or 20% if the spinning weapons are ignored.
If you take total defense, the miss chance rises to 80%, or 50% if the spinning weapons are ignored.
Special: This can count as Two-Weapon Defense for the purpose of pre-requisites.
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