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Adult Sapphire Dragon (5e)

 5th edition (2014) Pointer  + 

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Adult Sapphire Dragon (pointer) [1] [2]
Huge Dragon (Gem Dragons, Sapphire Dragons), Lawful Neutral
Armor Class: 18 (natural armor)
Hit Points: 225
Speed: 40 ft., burrow 30 ft., climb 40 ft., fly 80 ft.
STR DEX CON INT WIS CHA
Saving Throws: Dex, Con, Wis, Cha
Skills: History, Perception, Persuasion, Stealth
Damage Resistances: lightning, thunder
Condition Immunity: frightened
Senses: blindsight 60 ft., darkvision 120 ft., passive Perception 23
Languages: Common, Draconic, telepathy 120 ft.
Habitat: Underdark, Underground
Plane: Underdark
Challenge: 15 (13,000 xp)Proficiency Bonus (PB): +5

Features

Legendary Resistance (3/Day). [3] If the dragon fails a saving throw, it can choose to succeed instead.

Spider Climb. [3] The dragon can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Tunneler. [3] The dragon can burrow through solid rock at half [4] its burrowing speed and can leave a 20-foot-diameter tunnel in its wake. 

Actions

Multiattack.

Bite. Melee Weapon Attack

Claw. Melee Weapon Attack

Debilitating Breath (Recharge 5-6).

Spellcasting (Psychic, Intelligence).

Bonus Actions

Change Shape. [3] The dragon magically transforms into any creature that is Medium or Small, while retaining its game statistics (other than its size). This transformation ends if the dragon is reduced to 0 hit points or uses a bonus action to end it.

Psychic Step.

Legendary Actions

The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.

Claw.

Psionics (Costs 2 Actions).

Telekinetic Fling (Costs 3 Actions).

Unofficial Description: Sapphire Dragon over 100 years old.


For description, see: Sapphire Dragon.

Sapphire Dragon's Lair

[5] Sapphire dragons make their homes in extensive cave systems…

The challenge rating of a legendary sapphire dragon increased by 1 when it's encountered in its lair.

Lair Actions

[5] When fighting inside its lair, an sapphire dragon can use lair actions. On initiative count 20 (losing initiative ties), the dragon takes a lair action to cause one of the following effects; the dragon can’t use the same effect two rounds in a row:

  • Awesome Thunder.
  • Beguiling Whisper.
  • Stone Passage.

Regional Effects

[5] The region surrounding a legendary sapphire dragon's lair is altered by the dragon's magic, creating one or more of the following effects:

  • Crystal Profusion.
  • Stony Sight.
  • Telepathic Enhancement.
  • Thriving Wildlife.

If the dragon dies, the effects fade over the course of 1d10 days…


Sources and NotesEdit

  1. James Wyatt, et. al. (26 October 2021). Fizban's Treasury of Dragons. (5e 2014) Wizards of the Coast. ISBN 978-0-7869-6730-8. p. 215. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Habitat (unofficial) - User
  3. 3.0 3.1 3.2 3.3 Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e 2014) Wizards of the Coast. Licensed: OGL & CC-BY.
  4. Rule Tip: Round Down. Whenever you end up with a fraction in the game, round down, even if the fraction is one-half or greater, unless a rule explicitly tells you to round up. - Player's Handbook (5e) p.7, UA 2020 Subclasses Part 3.
  5. FToD p.216-127

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