Open main menu

Dungeons and Dragons Wiki β

Avalanche Charge (3.5e Maneuver)

Homebrew.png
Author: IGTN (talk)
Date Created: 6/2007
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Avalanche Charge
Eternal Glacier (Strike)
Level: 4
Prerequisite: Two Eternal Glacier maneuvers
Initiation Action: 1 full-round action
Range: Melee Attack
Targets: One creature and everything in the way

You charge like an onrushing avalanche, heedless of anything in your way.

You rush forward, making a charge attack against one target. You may charge across difficult terrain. Along the way, you may attempt to overrun any creatures in your way; you do not provoke an attack of opportunity for doing so, gain a +4 bonus on your Strength check, and inflict 4d6 damage to any you knock prone. Even if you fail to knock something prone, you can keep going, and it can't knock you prone, although it can attempt an attack of opportunity for your movement. Those you knock prone may not attempt attacks of opportunity against you. An enemy who attempts to avoid you must make a Reflex save (DC 14 + your Strength modifier); otherwise you attempt to overrun them. You inflict 4d6 bonus damage to the target of your charge, should your charge attack hit.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial Disciplines -> Eternal Glacier