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B'rohg (5e)

 5th edition (2014) Pointer  + 

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Spelljammer
Setting
B'rohg (pointer) [1] [2]
Huge Giant, Any Alignment
Armor Class: 14 (natural armor)
Hit Points: 92
Speed: 40 ft.
STR DEX CON INT WIS CHA
Skills: Athletics, Survival
Senses: passive Perception 10
Languages:
Habitat: Desert, Grassland
Challenge: 6 (2,300 xp)Proficiency Bonus (PB): +3

Actions

Multiattack.

Fist. Melee Weapon Attack

Rock. Ranged Weapon Attack

Hideous Rend.

Unofficial Description: Inarticulate giants with four arms and dark orange skin.


End of the source material
 2e lore
Dark Sun
 
 [3] 

B’rohg are a throw-back to simpler times. They are nomadic hunters and gatherers who continue to live within a primitive, “stone age” culture primarily because of their low intelligence… B’rohg have yet to master fire, but are not afraid of it; in fact, they are often attracted to it if they see the distant glow…

Their nomadic lifestyle calls for periods of movement followed by periods of rest. While on the move, the adults carry the few belongings they have and their children in simple sleds made from skins or leathers stretched across a triangle of wooden poles. Each adult drags a single sled across the ground to the next temporary settlement. Once in an area fresh for further hunting and gathering, the group settles down, forming small hovels out of their sleds and additional skins. Where possible, the hovels use existing rocks and crevices to serve as walls or additional rooms, respectively.

These multi-armed, humanoid kin to giants are often hunted for combat in the gladiatorial arenas of Athas due to their strength, size, and special combat abilities.


Sources and NotesEdit

  1. Christopher Perkins (16 August 2022). Boo's Astral Menagerie. (5e 2014) Wizards of the Coast. ISBN 978-0786968220. p. 16. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Habitat (unofficial) - User
  3. (1993). Monstrous Manual. (2e) TSR. p. 233.

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