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Eldritch Attraction (3.5e Utterance)

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Author: Eiji-kun (talk)
Date Created: 5-27-15
Status: Complete
Editing: Clarity edits only please
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This utterance uses the rules for the truenamer rebuild.

Eldritch Attraction
Lexicon of the Primal Word
Level: Truenamer 5
Casting time: 1 standard action
Range: 10 ft/level
Duration : Instantaneous
Saving Throw: Will partial
Spell Resistance: Yes
Truespeak DC: 30

Doq-jton-aono!

Onoa-notj-qod!

You form a invisible magical bond between you and the target that drags them closer and closer. The target must make a Will save or be flung violently towards you up to 10 ft/level, even through barriers and other creatures. If they encounter a barrier they stop and fall prone, but do not take damage. If they encounter a creature, the creature gets a Reflex save to dodge out of the way, otherwise they stop and both fall prone. Lastly, this movement provokes attacks of opportunity. A successful Will save reduces it to 10 ft, and does not knock creatures prone.

Reverse: Instead of pulling them closer, you push them away. They must make a Will save or be thrown 10 ft/level away from you. With a successful Will save the movement is reduced to 10 ft.

Failure: On a failed truespeak check, the movement becomes 10 ft, with no movement on a successful save.

Primal UtteranceEdit

Normal: The target takes falling damage if it runs into any creatures or objects on the way, and it falls prone at the end of its movement regardless. Lastly, the creature is staggered for 1 round.

Reversed: As the normal utterance.



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