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Flame Priest (3.5e Alternate Class Feature)

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Author: Leziad (talk)
Date Created: 4th May 2022
Status: Complete
Editing: Clarity edits only please
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Flame Priest

The archetype for maddened cleric of fire, who sacrifices tributes to the flames while filled with raving zeal. The flame priest has a direct approach, both to their faith and in combat. They have power over fire, being as capable blaster as most arcane spellcasters.

Class: Cleric

Prerequisites: Non-Good

Level: 1st-15th

Replaces: Domain (Altered), Spontaneous Casting, Channel Energy (Pathfinder) Turn/Rebuke Undead (3.5e)

Benefit: A flame priest gain the following benefits:

Sacred Flame: A flame priest must select the Fire domain as one of her domains. They may only worship a deity or ideal which offers the fire domain. They do not select a second domain.

This ability alters domains.

Divine Pyromancer (Ex): A flame priest may spontaneously cast spells from the Fire domain as a normal cleric spontaneously cast cure spells.

This ability replaces the cleric's ability to spontaneously cast cure spells.

Channel the Fire (Su): A flame priest can channel the power of the flame through their incredible faith. A flame priest can use Channel the Fire a number of times per day equal to 3 + the flame priest's Wisdom modifier. At first level a flame priest can only use burnt offering and fiery brand, but as she gains levels she gains access to other uses of Channel the Fire.

Burnt Offering: If a flame priest has killed a creature within the last round with fire damage, she expend a use of channel the fire as a swift action. After doing so, any spells they start casting before the end of their turn have material components with a value of 50 GP or less negated. The slain creature must have at least 1 hit dice.

Fiery Brand: As a swift action the flame priest can expend a use of channel the fire to call upon the power of the flame to heat their metal weapon, or have their wooden weapon catch alight. This does not damage the weapon, instead granting it the Flaming enhancement for 1 round. This special enhancement stacks with any other enhancements placed on the weapon.

Self-Immolation: At 5th level, a flame priest can immolate themselves as a sign of piety. As a move action, the flame priest causes themselves to catch fire by expending a use of channel the fire. While on fire through self-immolation, they gain a +1 bonus on the DC of their cleric spells and their cleric caster level. The damage dealt by self-immolation bypasses any resistance or immunity they may have. The flame priest forgoes the Reflex save normally allowed to extinguish the flames but can douse themselves as a move action.

Way of the Flame: A 10th level flame priest can draw inspiration from the flame when they casts their spells. They may spend 1 use of channel the fire as a free action to cast any single [fire] spells on the Sorcerer/Wizard list by expending a prepared spell of the same level or higher.

Mass Burnt Offering: At 15th level, a flame priest can stack multiple creature slain by fire damage to ignore up to 2,000 GP worth of material component when using burnt offering.

This ability replaces Channel Energy (Pathfinder) or Turn Undead/Rebuke Undead (3,5e).




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