Jolting Blow (3.5e Maneuver)
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Sovereign Storm (Strike) [Electricity] | |
Level: | 1 |
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Initiation Action: | Standard Action |
Range: | See Text |
Target: | One Creature |
Duration: | Instantaneous |
Saving Throw: | None |
As a part of initiating jolting blow, make a single melee or ranged attack at your highest attack bonus. If the maneuver hits, it deals an additional 1d6+1 per initiator level (maximum of 1d6+5) electricity damage.
Channel: A jolting blow can be channeled in the following way.
- Lesser: If the attack hits, it deals an additional 1d6 electricity damage per initiator level (maximum of 5d6) instead of the maneuver's normal damage.
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