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Loyalar's Dagger (3.5e Equipment)

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Author: Locke (talk)
Date Created: 5/1/2019
Status: Finished.
Editing: Clarity edits only please
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Loyalar's Dagger

Exotic Light Thrown Melee

Cost: 120 gp
Damage (Small): 1d4
Damage (Medium)1: 1d6
Critical: 18-20x2
Range Increment: 30'
Weight2: 1 lbs
Type3: Piercing or Slashing
HP4: 10
Hardness: 6

1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.


An heirloom of the Loyalar family, this specialized dagger design has been copied time and time again by intrigued blacksmiths and tinkers. The design of the weapon, with a slightly curved blade that is still perfect for stabbing, slight serrations on the back of the blade to deal even more damage in particularly vicious blows, and a hollowed out darkwood hilt which houses a set of thieves' tools, lending to a heavier balance on the blade than handle-- this weapon is the perfect weapon for a rogue.

Loyalar's dagger counts as a masterwork tool for Open Lock and Disable Device checks, granting a +2. Additionally, this dagger may be drawn from concealment as if it were not concealed at all.


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